This function in never called, so let's just remove it Paired-With: Luke Granger-Brown <git@lukegb.com> Paired-With: Vincent Ambo <mail@tazj.in> Change-Id: I79125866254d90dd0842bc86830d2103ac313cb6 Reviewed-on: https://cl.tvl.fyi/c/depot/+/1125 Tested-by: BuildkiteCI Reviewed-by: lukegb <lukegb@tvl.fyi> Reviewed-by: isomer <isomer@tvl.fyi>
100 lines
2.8 KiB
C++
100 lines
2.8 KiB
C++
// This file implements the underlying structure of Nix attribute sets.
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#pragma once
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#include <cstddef>
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#include <absl/container/btree_map.h>
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#include <gc/gc_allocator.h>
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#include "libexpr/nixexpr.hh"
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#include "libexpr/symbol-table.hh"
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#include "libutil/types.hh"
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namespace nix { // TODO(tazjin): ::expr
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class EvalState;
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struct Value;
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/* Map one attribute name to its value. */
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struct Attr {
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Symbol name;
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Value* value; // TODO(tazjin): Who owns this?
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Pos* pos; // TODO(tazjin): Who owns this?
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Attr(Symbol name, Value* value, Pos* pos = &noPos)
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: name(name), value(value), pos(pos){};
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};
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// Convenience alias for the backing map, with the garbage-collecting
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// allocator explicitly specified.
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using AttributeMap = absl::btree_map<Symbol, Attr, std::less<Symbol>,
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gc_allocator<std::pair<Symbol, Attr>>>;
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using AttributeVector =
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std::vector<std::pair<Symbol, Attr>, gc_allocator<std::pair<Symbol, Attr>>>;
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class BindingsIterator : public std::iterator<std::forward_iterator_tag,
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std::pair<const Symbol, Attr>> {
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friend class Bindings;
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friend class BTreeBindings;
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friend class VectorBindings;
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public:
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BindingsIterator() : _iterator(){};
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BindingsIterator& operator++();
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BindingsIterator operator++(int);
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bool operator==(const BindingsIterator& other) const;
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bool operator!=(const BindingsIterator& other) const;
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reference operator*() const;
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pointer operator->() const { return &operator*(); }
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BindingsIterator& operator=(const BindingsIterator& other) {
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_iterator = other._iterator;
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return *this;
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}
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protected:
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explicit BindingsIterator(AttributeMap::iterator&& iterator)
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: _iterator(iterator){};
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explicit BindingsIterator(AttributeVector::iterator&& iterator)
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: _iterator(iterator){};
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private:
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std::variant<AttributeMap::iterator, AttributeVector::iterator> _iterator;
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};
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class Bindings {
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public:
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typedef BindingsIterator iterator;
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// Allocate a new attribute set with a static capacity that is visible to the
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// garbage collector.
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static Bindings* NewGC(size_t capacity = 0);
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// Return the number of contained elements.
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virtual size_t size() = 0;
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// Is this attribute set empty?
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virtual bool empty() = 0;
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// Insert, but do not replace, values in the attribute set.
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virtual void push_back(const Attr& attr) = 0;
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// Look up a specific element of the attribute set.
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virtual iterator find(const Symbol& name) = 0;
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// TODO
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virtual iterator begin() = 0;
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virtual iterator end() = 0;
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// Merge values from other into this attribute set.
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virtual void merge(Bindings& other) = 0;
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// TODO: can callers just iterate?
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[[deprecated]] virtual std::vector<const Attr*> lexicographicOrder() = 0;
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// oh no
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friend class EvalState;
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};
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} // namespace nix
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