..
AI
feat(xanthous): Add configurable natural attacks
2021-06-18 17:51:43 +00:00
App
feat(gs/xanthous): Default to the current save file
2021-11-06 15:52:02 +00:00
Data
refactor(gs/xanthous): Use a Word for the level number
2021-11-06 17:34:46 +00:00
Entities
feat(gs/xanthous): Allow throwing rocks
2021-10-30 17:16:21 +00:00
Game
feat(gs/xanthous): Allow disabling saving
2021-11-07 21:05:39 +00:00
Generators
fix(gs/xanthous): Fix numAliveNeighbors{,M} on the edge
2021-11-06 17:34:46 +00:00
Messages
refactor(users/glittershark): Rename to grfn
2021-04-12 14:45:51 +00:00
Util
feat(gs/xanthous): Allow throwing rocks
2021-10-30 17:16:21 +00:00
App.hs
feat(gs/xanthous): Allow disabling saving
2021-11-07 21:05:39 +00:00
Command.hs
feat(gs/xanthous): Allow throwing rocks
2021-10-30 17:16:21 +00:00
Data.hs
feat(gs/xanthous): Allow throwing rocks
2021-10-30 17:16:21 +00:00
Game.hs
refactor(users/glittershark): Rename to grfn
2021-04-12 14:45:51 +00:00
Messages.hs
feat(xanthous): Describe *where* the item is in the inventory
2021-06-23 21:52:08 +00:00
messages.yaml
feat(gs/xanthous): Allow disabling saving
2021-11-07 21:05:39 +00:00
Monad.hs
refactor(users/glittershark): Rename to grfn
2021-04-12 14:45:51 +00:00
Orphans.hs
feat(xanthous): Describe *where* the item is in the inventory
2021-06-23 21:52:08 +00:00
Physics.hs
feat(gs/xanthous): Allow throwing rocks
2021-10-30 17:16:21 +00:00
Prelude.hs
feat(xanthous): Memoize characterVisiblePositions
2021-06-12 18:57:52 +00:00
Random.hs
feat(xanthous) Generate random volume+density for items
2021-06-23 21:52:08 +00:00
Util.hs
fix(xanthous): Only use alphabetic chars for menu items
2021-06-23 21:52:08 +00:00