-- c99f979ad34f155fbeeea69b88bdc7458d89a21c by Derek Mauro <dmauro@google.com>: Remove a floating point division by zero test. This isn't testing behavior related to the library, and MSVC warns about it in opt mode. PiperOrigin-RevId: 285220804 -- 68b015491f0dbf1ab547994673281abd1f34cd4b by Gennadiy Rozental <rogeeff@google.com>: This CL introduces following changes to the class FlagImpl: * We eliminate the CommandLineFlagLocks struct. Instead callback guard and callback function are combined into a single CallbackData struct, while primary data lock is stored separately. * CallbackData member of class FlagImpl is initially set to be nullptr and is only allocated and initialized when a flag's callback is being set. For most flags we do not pay for the extra space and extra absl::Mutex now. * Primary data guard is stored in data_guard_ data member. This is a properly aligned character buffer of necessary size. During initialization of the flag we construct absl::Mutex in this space using placement new call. * We now avoid extra value copy after successful attempt to parse value out of string. Instead we swap flag's current value with tentative value we just produced. PiperOrigin-RevId: 285132636 -- ed45d118fb818969eb13094cf7827c885dfc562c by Tom Manshreck <shreck@google.com>: Change null-term* (and nul-term*) to NUL-term* in comments PiperOrigin-RevId: 285036610 -- 729619017944db895ce8d6d29c1995aa2e5628a5 by Derek Mauro <dmauro@google.com>: Use the Posix implementation of thread identity on MinGW. Some versions of MinGW suffer from thread_local bugs. PiperOrigin-RevId: 285022920 -- 39a25493503c76885bc3254c28f66a251c5b5bb0 by Greg Falcon <gfalcon@google.com>: Implementation detail change. Add further ABSL_NAMESPACE_BEGIN and _END annotation macros to files in Abseil. PiperOrigin-RevId: 285012012 GitOrigin-RevId: c99f979ad34f155fbeeea69b88bdc7458d89a21c Change-Id: I4c85d3704e45d11a9ac50d562f39640a6adbedc1
		
			
				
	
	
		
			203 lines
		
	
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			203 lines
		
	
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2018 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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//      https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef ABSL_CONTAINER_INTERNAL_CONTAINER_H_
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#define ABSL_CONTAINER_INTERNAL_CONTAINER_H_
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#include <cassert>
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#include <type_traits>
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#include "absl/meta/type_traits.h"
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#include "absl/types/optional.h"
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namespace absl {
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ABSL_NAMESPACE_BEGIN
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namespace container_internal {
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template <class, class = void>
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struct IsTransparent : std::false_type {};
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template <class T>
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struct IsTransparent<T, absl::void_t<typename T::is_transparent>>
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    : std::true_type {};
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template <bool is_transparent>
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struct KeyArg {
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  // Transparent. Forward `K`.
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  template <typename K, typename key_type>
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  using type = K;
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};
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template <>
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struct KeyArg<false> {
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  // Not transparent. Always use `key_type`.
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  template <typename K, typename key_type>
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  using type = key_type;
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};
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// The node_handle concept from C++17.
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// We specialize node_handle for sets and maps. node_handle_base holds the
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// common API of both.
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template <typename PolicyTraits, typename Alloc>
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class node_handle_base {
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 protected:
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  using slot_type = typename PolicyTraits::slot_type;
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 public:
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  using allocator_type = Alloc;
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  constexpr node_handle_base() {}
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  node_handle_base(node_handle_base&& other) noexcept {
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    *this = std::move(other);
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  }
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  ~node_handle_base() { destroy(); }
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  node_handle_base& operator=(node_handle_base&& other) noexcept {
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    destroy();
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    if (!other.empty()) {
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      alloc_ = other.alloc_;
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      PolicyTraits::transfer(alloc(), slot(), other.slot());
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      other.reset();
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    }
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    return *this;
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  }
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  bool empty() const noexcept { return !alloc_; }
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  explicit operator bool() const noexcept { return !empty(); }
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  allocator_type get_allocator() const { return *alloc_; }
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 protected:
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  friend struct CommonAccess;
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  struct transfer_tag_t {};
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  node_handle_base(transfer_tag_t, const allocator_type& a, slot_type* s)
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      : alloc_(a) {
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    PolicyTraits::transfer(alloc(), slot(), s);
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  }
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  struct move_tag_t {};
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  node_handle_base(move_tag_t, const allocator_type& a, slot_type* s)
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      : alloc_(a) {
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    PolicyTraits::construct(alloc(), slot(), s);
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  }
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  void destroy() {
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    if (!empty()) {
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      PolicyTraits::destroy(alloc(), slot());
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      reset();
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    }
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  }
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  void reset() {
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    assert(alloc_.has_value());
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    alloc_ = absl::nullopt;
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  }
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  slot_type* slot() const {
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    assert(!empty());
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    return reinterpret_cast<slot_type*>(std::addressof(slot_space_));
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  }
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  allocator_type* alloc() { return std::addressof(*alloc_); }
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 private:
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  absl::optional<allocator_type> alloc_;
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  mutable absl::aligned_storage_t<sizeof(slot_type), alignof(slot_type)>
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      slot_space_;
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};
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// For sets.
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template <typename Policy, typename PolicyTraits, typename Alloc,
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          typename = void>
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class node_handle : public node_handle_base<PolicyTraits, Alloc> {
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  using Base = node_handle_base<PolicyTraits, Alloc>;
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 public:
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  using value_type = typename PolicyTraits::value_type;
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  constexpr node_handle() {}
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  value_type& value() const { return PolicyTraits::element(this->slot()); }
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 private:
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  friend struct CommonAccess;
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  using Base::Base;
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};
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// For maps.
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template <typename Policy, typename PolicyTraits, typename Alloc>
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class node_handle<Policy, PolicyTraits, Alloc,
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                  absl::void_t<typename Policy::mapped_type>>
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    : public node_handle_base<PolicyTraits, Alloc> {
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  using Base = node_handle_base<PolicyTraits, Alloc>;
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 public:
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  using key_type = typename Policy::key_type;
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  using mapped_type = typename Policy::mapped_type;
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  constexpr node_handle() {}
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  auto key() const -> decltype(PolicyTraits::key(this->slot())) {
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    return PolicyTraits::key(this->slot());
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  }
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  mapped_type& mapped() const {
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    return PolicyTraits::value(&PolicyTraits::element(this->slot()));
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  }
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 private:
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  friend struct CommonAccess;
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  using Base::Base;
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};
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// Provide access to non-public node-handle functions.
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struct CommonAccess {
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  template <typename Node>
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  static auto GetSlot(const Node& node) -> decltype(node.slot()) {
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    return node.slot();
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  }
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  template <typename Node>
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  static void Destroy(Node* node) {
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    node->destroy();
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  }
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  template <typename Node>
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  static void Reset(Node* node) {
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    node->reset();
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  }
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  template <typename T, typename... Args>
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  static T Transfer(Args&&... args) {
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    return T(typename T::transfer_tag_t{}, std::forward<Args>(args)...);
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  }
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  template <typename T, typename... Args>
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  static T Move(Args&&... args) {
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    return T(typename T::move_tag_t{}, std::forward<Args>(args)...);
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  }
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};
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// Implement the insert_return_type<> concept of C++17.
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template <class Iterator, class NodeType>
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struct InsertReturnType {
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  Iterator position;
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  bool inserted;
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  NodeType node;
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};
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}  // namespace container_internal
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ABSL_NAMESPACE_END
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}  // namespace absl
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#endif  // ABSL_CONTAINER_INTERNAL_CONTAINER_H_
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