-- ed3a3431eee9e48e6553b0320e0308d2dde6725c by Derek Mauro <dmauro@google.com>: Project import generated by Copybara. PiperOrigin-RevId: 258631680 GitOrigin-RevId: ed3a3431eee9e48e6553b0320e0308d2dde6725c Change-Id: I1d7ae86a79783842092d29504605ba039c369603
		
			
				
	
	
		
			137 lines
		
	
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			137 lines
		
	
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2017 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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//      https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include <stdint.h>
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#include <new>
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// This file is a no-op if the required LowLevelAlloc support is missing.
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#include "absl/base/internal/low_level_alloc.h"
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#ifndef ABSL_LOW_LEVEL_ALLOC_MISSING
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#include <string.h>
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#include "absl/base/attributes.h"
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#include "absl/base/internal/spinlock.h"
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#include "absl/base/internal/thread_identity.h"
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#include "absl/synchronization/internal/per_thread_sem.h"
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namespace absl {
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namespace synchronization_internal {
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// ThreadIdentity storage is persistent, we maintain a free-list of previously
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// released ThreadIdentity objects.
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static base_internal::SpinLock freelist_lock(
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    base_internal::kLinkerInitialized);
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static base_internal::ThreadIdentity* thread_identity_freelist;
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// A per-thread destructor for reclaiming associated ThreadIdentity objects.
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// Since we must preserve their storage we cache them for re-use.
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static void ReclaimThreadIdentity(void* v) {
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  base_internal::ThreadIdentity* identity =
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      static_cast<base_internal::ThreadIdentity*>(v);
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  // all_locks might have been allocated by the Mutex implementation.
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  // We free it here when we are notified that our thread is dying.
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  if (identity->per_thread_synch.all_locks != nullptr) {
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    base_internal::LowLevelAlloc::Free(identity->per_thread_synch.all_locks);
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  }
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  // We must explicitly clear the current thread's identity:
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  // (a) Subsequent (unrelated) per-thread destructors may require an identity.
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  //     We must guarantee a new identity is used in this case (this instructor
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  //     will be reinvoked up to PTHREAD_DESTRUCTOR_ITERATIONS in this case).
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  // (b) ThreadIdentity implementations may depend on memory that is not
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  //     reinitialized before reuse.  We must allow explicit clearing of the
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  //     association state in this case.
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  base_internal::ClearCurrentThreadIdentity();
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  {
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    base_internal::SpinLockHolder l(&freelist_lock);
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    identity->next = thread_identity_freelist;
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    thread_identity_freelist = identity;
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  }
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}
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// Return value rounded up to next multiple of align.
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// Align must be a power of two.
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static intptr_t RoundUp(intptr_t addr, intptr_t align) {
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  return (addr + align - 1) & ~(align - 1);
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}
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static void ResetThreadIdentity(base_internal::ThreadIdentity* identity) {
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  base_internal::PerThreadSynch* pts = &identity->per_thread_synch;
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  pts->next = nullptr;
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  pts->skip = nullptr;
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  pts->may_skip = false;
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  pts->waitp = nullptr;
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  pts->suppress_fatal_errors = false;
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  pts->readers = 0;
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  pts->priority = 0;
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  pts->next_priority_read_cycles = 0;
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  pts->state.store(base_internal::PerThreadSynch::State::kAvailable,
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                   std::memory_order_relaxed);
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  pts->maybe_unlocking = false;
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  pts->wake = false;
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  pts->cond_waiter = false;
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  pts->all_locks = nullptr;
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  identity->waiter_state = {};
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  identity->blocked_count_ptr = nullptr;
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  identity->ticker.store(0, std::memory_order_relaxed);
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  identity->wait_start.store(0, std::memory_order_relaxed);
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  identity->is_idle.store(false, std::memory_order_relaxed);
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  identity->next = nullptr;
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}
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static base_internal::ThreadIdentity* NewThreadIdentity() {
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  base_internal::ThreadIdentity* identity = nullptr;
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  {
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    // Re-use a previously released object if possible.
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    base_internal::SpinLockHolder l(&freelist_lock);
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    if (thread_identity_freelist) {
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      identity = thread_identity_freelist;  // Take list-head.
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      thread_identity_freelist = thread_identity_freelist->next;
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    }
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  }
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  if (identity == nullptr) {
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    // Allocate enough space to align ThreadIdentity to a multiple of
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    // PerThreadSynch::kAlignment. This space is never released (it is
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    // added to a freelist by ReclaimThreadIdentity instead).
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    void* allocation = base_internal::LowLevelAlloc::Alloc(
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        sizeof(*identity) + base_internal::PerThreadSynch::kAlignment - 1);
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    // Round up the address to the required alignment.
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    identity = reinterpret_cast<base_internal::ThreadIdentity*>(
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        RoundUp(reinterpret_cast<intptr_t>(allocation),
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                base_internal::PerThreadSynch::kAlignment));
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  }
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  ResetThreadIdentity(identity);
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  return identity;
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}
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// Allocates and attaches ThreadIdentity object for the calling thread.  Returns
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// the new identity.
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// REQUIRES: CurrentThreadIdentity(false) == nullptr
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base_internal::ThreadIdentity* CreateThreadIdentity() {
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  base_internal::ThreadIdentity* identity = NewThreadIdentity();
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  PerThreadSem::Init(identity);
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  // Associate the value with the current thread, and attach our destructor.
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  base_internal::SetCurrentThreadIdentity(identity, ReclaimThreadIdentity);
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  return identity;
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}
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}  // namespace synchronization_internal
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}  // namespace absl
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#endif  // ABSL_LOW_LEVEL_ALLOC_MISSING
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