394 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			394 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2017 The Abseil Authors.
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| //
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| // Licensed under the Apache License, Version 2.0 (the "License");
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| // you may not use this file except in compliance with the License.
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| // You may obtain a copy of the License at
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| //
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| //      http://www.apache.org/licenses/LICENSE-2.0
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| //
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| // Unless required by applicable law or agreed to in writing, software
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| // distributed under the License is distributed on an "AS IS" BASIS,
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| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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| // See the License for the specific language governing permissions and
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| // limitations under the License.
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| 
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| #include "absl/synchronization/internal/waiter.h"
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| 
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| #include "absl/base/config.h"
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| 
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| #ifdef _WIN32
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| #include <windows.h>
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| #else
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| #include <pthread.h>
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| #include <sys/time.h>
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| #include <unistd.h>
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| #endif
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| 
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| #ifdef __linux__
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| #include <linux/futex.h>
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| #include <sys/syscall.h>
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| #endif
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| 
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| #ifdef ABSL_HAVE_SEMAPHORE_H
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| #include <semaphore.h>
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| #endif
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| 
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| #include <errno.h>
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| #include <stdio.h>
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| #include <time.h>
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| 
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| #include <atomic>
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| #include <cassert>
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| 
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| #include "absl/base/internal/malloc_extension.h"
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| #include "absl/base/internal/raw_logging.h"
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| #include "absl/base/internal/thread_identity.h"
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| #include "absl/synchronization/internal/kernel_timeout.h"
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| 
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| namespace absl {
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| namespace synchronization_internal {
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| 
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| static void MaybeBecomeIdle() {
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|   base_internal::ThreadIdentity *identity =
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|       base_internal::CurrentThreadIdentityIfPresent();
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|   assert(identity != nullptr);
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|   const bool is_idle = identity->is_idle.load(std::memory_order_relaxed);
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|   const int ticker = identity->ticker.load(std::memory_order_relaxed);
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|   const int wait_start = identity->wait_start.load(std::memory_order_relaxed);
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|   if (!is_idle && ticker - wait_start > Waiter::kIdlePeriods) {
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|     identity->is_idle.store(true, std::memory_order_relaxed);
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|     base_internal::MallocExtension::instance()->MarkThreadIdle();
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|   }
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| }
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| 
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| #if ABSL_WAITER_MODE == ABSL_WAITER_MODE_FUTEX
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| 
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| // Some Android headers are missing these definitions even though they
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| // support these futex operations.
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| #ifdef __BIONIC__
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| #ifndef SYS_futex
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| #define SYS_futex __NR_futex
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| #endif
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| #ifndef FUTEX_WAIT_BITSET
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| #define FUTEX_WAIT_BITSET 9
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| #endif
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| #ifndef FUTEX_PRIVATE_FLAG
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| #define FUTEX_PRIVATE_FLAG 128
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| #endif
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| #ifndef FUTEX_CLOCK_REALTIME
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| #define FUTEX_CLOCK_REALTIME 256
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| #endif
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| #ifndef FUTEX_BITSET_MATCH_ANY
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| #define FUTEX_BITSET_MATCH_ANY 0xFFFFFFFF
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| #endif
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| #endif
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| 
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| void Waiter::Init() {
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|   futex_.store(0, std::memory_order_relaxed);
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| }
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| 
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| bool Waiter::Wait(KernelTimeout t) {
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|   // Loop until we can atomically decrement futex from a positive
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|   // value, waiting on a futex while we believe it is zero.
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|   while (true) {
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|     int x = futex_.load(std::memory_order_relaxed);
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|     if (x != 0) {
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|       if (!futex_.compare_exchange_weak(x, x - 1,
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|                                         std::memory_order_acquire,
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|                                         std::memory_order_relaxed)) {
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|         continue;  // Raced with someone, retry.
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|       }
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|       return true;  // Consumed a wakeup, we are done.
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|     }
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| 
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|     int err = 0;
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|     if (t.has_timeout()) {
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|       // https://locklessinc.com/articles/futex_cheat_sheet/
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|       // Unlike FUTEX_WAIT, FUTEX_WAIT_BITSET uses absolute time.
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|       struct timespec abs_timeout = t.MakeAbsTimespec();
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|       // Atomically check that the futex value is still 0, and if it
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|       // is, sleep until abs_timeout or until woken by FUTEX_WAKE.
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|       err = syscall(
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|           SYS_futex, reinterpret_cast<int *>(&futex_),
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|           FUTEX_WAIT_BITSET | FUTEX_PRIVATE_FLAG | FUTEX_CLOCK_REALTIME, 0,
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|           &abs_timeout, nullptr, FUTEX_BITSET_MATCH_ANY);
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|     } else {
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|       // Atomically check that the futex value is still 0, and if it
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|       // is, sleep until woken by FUTEX_WAKE.
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|       err = syscall(SYS_futex, reinterpret_cast<int *>(&futex_),
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|                     FUTEX_WAIT | FUTEX_PRIVATE_FLAG, 0, nullptr);
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|     }
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|     if (err != 0) {
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|       if (errno == EINTR || errno == EWOULDBLOCK) {
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|         // Do nothing, the loop will retry.
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|       } else if (errno == ETIMEDOUT) {
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|         return false;  // Timeout.
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|       } else {
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|         ABSL_RAW_LOG(FATAL, "Futex operation failed with errno %d\n", errno);
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|       }
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|     }
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| 
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|     MaybeBecomeIdle();
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|   }
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| }
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| 
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| void Waiter::Post() {
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|   if (futex_.fetch_add(1, std::memory_order_release) == 0) {
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|     // We incremented from 0, need to wake a potential waker.
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|     Poke();
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|   }
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| }
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| 
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| void Waiter::Poke() {
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|   // Wake one thread waiting on the futex.
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|   int err = syscall(SYS_futex, reinterpret_cast<int *>(&futex_),
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|                     FUTEX_WAKE | FUTEX_PRIVATE_FLAG, 1);
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|   if (err < 0) {
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|     ABSL_RAW_LOG(FATAL, "FUTEX_WAKE failed with errno %d\n", errno);
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|   }
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| }
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| 
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| #elif ABSL_WAITER_MODE == ABSL_WAITER_MODE_CONDVAR
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| 
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| class PthreadMutexHolder {
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|  public:
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|   explicit PthreadMutexHolder(pthread_mutex_t *mu) : mu_(mu) {
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|     const int err = pthread_mutex_lock(mu_);
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|     if (err != 0) {
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|       ABSL_RAW_LOG(FATAL, "pthread_mutex_lock failed: %d", err);
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|     }
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|   }
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| 
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|   PthreadMutexHolder(const PthreadMutexHolder &rhs) = delete;
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|   PthreadMutexHolder &operator=(const PthreadMutexHolder &rhs) = delete;
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| 
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|   ~PthreadMutexHolder() {
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|     const int err = pthread_mutex_unlock(mu_);
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|     if (err != 0) {
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|       ABSL_RAW_LOG(FATAL, "pthread_mutex_unlock failed: %d", err);
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|     }
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|   }
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| 
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|  private:
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|   pthread_mutex_t *mu_;
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| };
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| 
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| void Waiter::Init() {
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|   const int err = pthread_mutex_init(&mu_, 0);
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|   if (err != 0) {
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|     ABSL_RAW_LOG(FATAL, "pthread_mutex_init failed: %d", err);
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|   }
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| 
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|   const int err2 = pthread_cond_init(&cv_, 0);
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|   if (err2 != 0) {
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|     ABSL_RAW_LOG(FATAL, "pthread_cond_init failed: %d", err2);
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|   }
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| 
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|   waiter_count_.store(0, std::memory_order_relaxed);
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|   wakeup_count_.store(0, std::memory_order_relaxed);
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| }
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| 
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| bool Waiter::Wait(KernelTimeout t) {
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|   struct timespec abs_timeout;
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|   if (t.has_timeout()) {
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|     abs_timeout = t.MakeAbsTimespec();
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|   }
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| 
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|   PthreadMutexHolder h(&mu_);
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|   waiter_count_.fetch_add(1, std::memory_order_relaxed);
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|   // Loop until we find a wakeup to consume or timeout.
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|   while (true) {
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|     int x = wakeup_count_.load(std::memory_order_relaxed);
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|     if (x != 0) {
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|       if (!wakeup_count_.compare_exchange_weak(x, x - 1,
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|                                                std::memory_order_acquire,
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|                                                std::memory_order_relaxed)) {
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|         continue;  // Raced with someone, retry.
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|       }
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|       // Successfully consumed a wakeup, we're done.
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|       waiter_count_.fetch_sub(1, std::memory_order_relaxed);
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|       return true;
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|     }
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| 
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|     // No wakeups available, time to wait.
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|     if (!t.has_timeout()) {
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|       const int err = pthread_cond_wait(&cv_, &mu_);
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|       if (err != 0) {
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|         ABSL_RAW_LOG(FATAL, "pthread_cond_wait failed: %d", err);
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|       }
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|     } else {
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|       const int err = pthread_cond_timedwait(&cv_, &mu_, &abs_timeout);
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|       if (err == ETIMEDOUT) {
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|         waiter_count_.fetch_sub(1, std::memory_order_relaxed);
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|         return false;
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|       }
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|       if (err != 0) {
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|         ABSL_RAW_LOG(FATAL, "pthread_cond_wait failed: %d", err);
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|       }
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|     }
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|     MaybeBecomeIdle();
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|   }
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| }
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| 
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| void Waiter::Post() {
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|   wakeup_count_.fetch_add(1, std::memory_order_release);
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|   Poke();
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| }
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| 
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| void Waiter::Poke() {
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|   if (waiter_count_.load(std::memory_order_relaxed) == 0) {
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|     return;
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|   }
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|   // Potentially a waker. Take the lock and check again.
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|   PthreadMutexHolder h(&mu_);
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|   if (waiter_count_.load(std::memory_order_relaxed) == 0) {
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|     return;
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|   }
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|   const int err = pthread_cond_signal(&cv_);
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|   if (err != 0) {
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|     ABSL_RAW_LOG(FATAL, "pthread_cond_signal failed: %d", err);
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|   }
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| }
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| 
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| #elif ABSL_WAITER_MODE == ABSL_WAITER_MODE_SEM
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| 
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| void Waiter::Init() {
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|   if (sem_init(&sem_, 0, 0) != 0) {
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|     ABSL_RAW_LOG(FATAL, "sem_init failed with errno %d\n", errno);
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|   }
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|   wakeups_.store(0, std::memory_order_relaxed);
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| }
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| 
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| bool Waiter::Wait(KernelTimeout t) {
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|   struct timespec abs_timeout;
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|   if (t.has_timeout()) {
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|     abs_timeout = t.MakeAbsTimespec();
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|   }
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| 
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|   // Loop until we timeout or consume a wakeup.
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|   while (true) {
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|     int x = wakeups_.load(std::memory_order_relaxed);
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|     if (x != 0) {
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|       if (!wakeups_.compare_exchange_weak(x, x - 1,
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|                                           std::memory_order_acquire,
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|                                           std::memory_order_relaxed)) {
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|         continue;  // Raced with someone, retry.
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|       }
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|       // Successfully consumed a wakeup, we're done.
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|       return true;
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|     }
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| 
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|     // Nothing to consume, wait (looping on EINTR).
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|     while (true) {
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|       if (!t.has_timeout()) {
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|         if (sem_wait(&sem_) == 0) break;
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|         if (errno == EINTR) continue;
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|         ABSL_RAW_LOG(FATAL, "sem_wait failed: %d", errno);
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|       } else {
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|         if (sem_timedwait(&sem_, &abs_timeout) == 0) break;
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|         if (errno == EINTR) continue;
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|         if (errno == ETIMEDOUT) return false;
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|         ABSL_RAW_LOG(FATAL, "sem_timedwait failed: %d", errno);
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|       }
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|     }
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|     MaybeBecomeIdle();
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|   }
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| }
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| 
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| void Waiter::Post() {
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|   wakeups_.fetch_add(1, std::memory_order_release);  // Post a wakeup.
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|   Poke();
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| }
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| 
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| void Waiter::Poke() {
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|   if (sem_post(&sem_) != 0) {  // Wake any semaphore waiter.
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|     ABSL_RAW_LOG(FATAL, "sem_post failed with errno %d\n", errno);
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|   }
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| }
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| 
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| #elif ABSL_WAITER_MODE == ABSL_WAITER_MODE_WIN32
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| 
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| class LockHolder {
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|  public:
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|   explicit LockHolder(SRWLOCK* mu) : mu_(mu) {
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|     AcquireSRWLockExclusive(mu_);
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|   }
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| 
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|   LockHolder(const LockHolder&) = delete;
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|   LockHolder& operator=(const LockHolder&) = delete;
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| 
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|   ~LockHolder() {
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|     ReleaseSRWLockExclusive(mu_);
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|   }
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| 
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|  private:
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|   SRWLOCK* mu_;
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| };
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| 
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| void Waiter::Init() {
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|   InitializeSRWLock(&mu_);
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|   InitializeConditionVariable(&cv_);
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|   waiter_count_.store(0, std::memory_order_relaxed);
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|   wakeup_count_.store(0, std::memory_order_relaxed);
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| }
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| 
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| bool Waiter::Wait(KernelTimeout t) {
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|   LockHolder h(&mu_);
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|   waiter_count_.fetch_add(1, std::memory_order_relaxed);
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| 
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|   // Loop until we find a wakeup to consume or timeout.
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|   while (true) {
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|     int x = wakeup_count_.load(std::memory_order_relaxed);
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|     if (x != 0) {
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|       if (!wakeup_count_.compare_exchange_weak(x, x - 1,
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|                                                std::memory_order_acquire,
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|                                                std::memory_order_relaxed)) {
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|         continue;  // Raced with someone, retry.
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|       }
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|       // Successfully consumed a wakeup, we're done.
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|       waiter_count_.fetch_sub(1, std::memory_order_relaxed);
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|       return true;
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|     }
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| 
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|     // No wakeups available, time to wait.
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|     if (!SleepConditionVariableSRW(
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|             &cv_, &mu_, t.InMillisecondsFromNow(), 0)) {
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|       // GetLastError() returns a Win32 DWORD, but we assign to
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|       // unsigned long to simplify the ABSL_RAW_LOG case below.  The uniform
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|       // initialization guarantees this is not a narrowing conversion.
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|       const unsigned long err{GetLastError()};  // NOLINT(runtime/int)
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|       if (err == ERROR_TIMEOUT) {
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|         waiter_count_.fetch_sub(1, std::memory_order_relaxed);
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|         return false;
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|       } else {
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|         ABSL_RAW_LOG(FATAL, "SleepConditionVariableSRW failed: %lu", err);
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|       }
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|     }
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| 
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|     MaybeBecomeIdle();
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|   }
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| }
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| 
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| void Waiter::Post() {
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|   wakeup_count_.fetch_add(1, std::memory_order_release);
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|   Poke();
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| }
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| 
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| void Waiter::Poke() {
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|   if (waiter_count_.load(std::memory_order_relaxed) == 0) {
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|     return;
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|   }
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|   // Potentially a waker. Take the lock and check again.
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|   LockHolder h(&mu_);
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|   if (waiter_count_.load(std::memory_order_relaxed) == 0) {
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|     return;
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|   }
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|   WakeConditionVariable(&cv_);
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| }
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| 
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| #else
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| #error Unknown ABSL_WAITER_MODE
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| #endif
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| 
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| }  // namespace synchronization_internal
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| }  // namespace absl
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