26 lines
		
	
	
	
		
			916 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			26 lines
		
	
	
	
		
			916 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "eval.hh"
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#include <tuple>
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#include <vector>
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namespace nix {
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struct RegisterPrimOp
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{
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    typedef std::vector<std::tuple<std::string, size_t, PrimOpFun>> PrimOps;
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    static PrimOps * primOps;
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    /* You can register a constant by passing an arity of 0. fun
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       will get called during EvalState initialization, so there
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       may be primops not yet added and builtins is not yet sorted. */
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    RegisterPrimOp(std::string name, size_t arity, PrimOpFun fun);
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};
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/* These primops are disabled without enableNativeCode, but plugins
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   may wish to use them in limited contexts without globally enabling
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   them. */
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/* Load a ValueInitializer from a DSO and return whatever it initializes */
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void prim_importNative(EvalState & state, const Pos & pos, Value * * args, Value & v);
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/* Execute a program and parse its output */
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void prim_exec(EvalState & state, const Pos & pos, Value * * args, Value & v);
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}
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