Previously, OpConstant would display some detail about its
ConstantIdx: whether it's a thunk or closure, and what its address
is. This has been expanded to also show when the ConstantIdx is a
blueprint, along with the blueprint's address, and to the other
opcodes that use a ConstantIdx.
Currently, it seems like blueprint addresses don't correspond to the
address of the thunk listed in the bytecode output, but it's still
useful to see that the constant being grabbed is a blueprint, and
maybe this pointer can be made to make more sense in the future.
Change-Id: Ia212b0d52b004c87051542c093274e7106ee08e4
Reviewed-on: https://cl.tvl.fyi/c/depot/+/12044
Tested-by: BuildkiteCI
Reviewed-by: aspen <root@gws.fyi>
Autosubmit: chickadee <matthewktromp@gmail.com>