... notably, this includes Abseil's own StatusOr type, which conflicted with our implementation (that was taken from TensorFlow). Change-Id: Ie7d6764b64055caaeb8dc7b6b9d066291e6b538f
		
			
				
	
	
		
			428 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			428 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2017 The Abseil Authors.
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| //
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| // Licensed under the Apache License, Version 2.0 (the "License");
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| // you may not use this file except in compliance with the License.
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| // You may obtain a copy of the License at
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| //
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| //      https://www.apache.org/licenses/LICENSE-2.0
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| //
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| // Unless required by applicable law or agreed to in writing, software
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| // distributed under the License is distributed on an "AS IS" BASIS,
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| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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| // See the License for the specific language governing permissions and
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| // limitations under the License.
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| 
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| #include "absl/synchronization/internal/waiter.h"
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| 
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| #include "absl/base/config.h"
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| 
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| #ifdef _WIN32
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| #include <windows.h>
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| #else
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| #include <pthread.h>
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| #include <sys/time.h>
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| #include <unistd.h>
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| #endif
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| 
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| #ifdef __linux__
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| #include <linux/futex.h>
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| #include <sys/syscall.h>
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| #endif
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| 
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| #ifdef ABSL_HAVE_SEMAPHORE_H
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| #include <semaphore.h>
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| #endif
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| 
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| #include <errno.h>
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| #include <stdio.h>
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| #include <time.h>
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| 
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| #include <atomic>
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| #include <cassert>
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| #include <cstdint>
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| #include <new>
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| #include <type_traits>
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| 
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| #include "absl/base/internal/raw_logging.h"
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| #include "absl/base/internal/thread_identity.h"
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| #include "absl/base/optimization.h"
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| #include "absl/synchronization/internal/kernel_timeout.h"
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| 
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| 
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| namespace absl {
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| ABSL_NAMESPACE_BEGIN
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| namespace synchronization_internal {
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| 
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| static void MaybeBecomeIdle() {
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|   base_internal::ThreadIdentity *identity =
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|       base_internal::CurrentThreadIdentityIfPresent();
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|   assert(identity != nullptr);
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|   const bool is_idle = identity->is_idle.load(std::memory_order_relaxed);
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|   const int ticker = identity->ticker.load(std::memory_order_relaxed);
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|   const int wait_start = identity->wait_start.load(std::memory_order_relaxed);
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|   if (!is_idle && ticker - wait_start > Waiter::kIdlePeriods) {
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|     identity->is_idle.store(true, std::memory_order_relaxed);
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|   }
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| }
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| 
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| #if ABSL_WAITER_MODE == ABSL_WAITER_MODE_FUTEX
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| 
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| Waiter::Waiter() {
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|   futex_.store(0, std::memory_order_relaxed);
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| }
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| 
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| Waiter::~Waiter() = default;
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| 
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| bool Waiter::Wait(KernelTimeout t) {
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|   // Loop until we can atomically decrement futex from a positive
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|   // value, waiting on a futex while we believe it is zero.
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|   // Note that, since the thread ticker is just reset, we don't need to check
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|   // whether the thread is idle on the very first pass of the loop.
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|   bool first_pass = true;
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|   while (true) {
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|     int32_t x = futex_.load(std::memory_order_relaxed);
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|     while (x != 0) {
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|       if (!futex_.compare_exchange_weak(x, x - 1,
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|                                         std::memory_order_acquire,
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|                                         std::memory_order_relaxed)) {
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|         continue;  // Raced with someone, retry.
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|       }
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|       return true;  // Consumed a wakeup, we are done.
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|     }
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| 
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| 
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|     if (!first_pass) MaybeBecomeIdle();
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|     const int err = Futex::WaitUntil(&futex_, 0, t);
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|     if (err != 0) {
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|       if (err == -EINTR || err == -EWOULDBLOCK) {
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|         // Do nothing, the loop will retry.
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|       } else if (err == -ETIMEDOUT) {
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|         return false;
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|       } else {
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|         ABSL_RAW_LOG(FATAL, "Futex operation failed with error %d\n", err);
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|       }
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|     }
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|     first_pass = false;
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|   }
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| }
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| 
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| void Waiter::Post() {
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|   if (futex_.fetch_add(1, std::memory_order_release) == 0) {
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|     // We incremented from 0, need to wake a potential waiter.
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|     Poke();
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|   }
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| }
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| 
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| void Waiter::Poke() {
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|   // Wake one thread waiting on the futex.
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|   const int err = Futex::Wake(&futex_, 1);
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|   if (ABSL_PREDICT_FALSE(err < 0)) {
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|     ABSL_RAW_LOG(FATAL, "Futex operation failed with error %d\n", err);
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|   }
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| }
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| 
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| #elif ABSL_WAITER_MODE == ABSL_WAITER_MODE_CONDVAR
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| 
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| class PthreadMutexHolder {
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|  public:
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|   explicit PthreadMutexHolder(pthread_mutex_t *mu) : mu_(mu) {
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|     const int err = pthread_mutex_lock(mu_);
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|     if (err != 0) {
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|       ABSL_RAW_LOG(FATAL, "pthread_mutex_lock failed: %d", err);
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|     }
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|   }
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| 
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|   PthreadMutexHolder(const PthreadMutexHolder &rhs) = delete;
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|   PthreadMutexHolder &operator=(const PthreadMutexHolder &rhs) = delete;
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| 
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|   ~PthreadMutexHolder() {
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|     const int err = pthread_mutex_unlock(mu_);
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|     if (err != 0) {
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|       ABSL_RAW_LOG(FATAL, "pthread_mutex_unlock failed: %d", err);
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|     }
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|   }
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| 
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|  private:
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|   pthread_mutex_t *mu_;
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| };
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| 
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| Waiter::Waiter() {
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|   const int err = pthread_mutex_init(&mu_, 0);
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|   if (err != 0) {
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|     ABSL_RAW_LOG(FATAL, "pthread_mutex_init failed: %d", err);
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|   }
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| 
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|   const int err2 = pthread_cond_init(&cv_, 0);
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|   if (err2 != 0) {
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|     ABSL_RAW_LOG(FATAL, "pthread_cond_init failed: %d", err2);
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|   }
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| 
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|   waiter_count_ = 0;
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|   wakeup_count_ = 0;
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| }
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| 
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| Waiter::~Waiter() {
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|   const int err = pthread_mutex_destroy(&mu_);
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|   if (err != 0) {
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|     ABSL_RAW_LOG(FATAL, "pthread_mutex_destroy failed: %d", err);
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|   }
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| 
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|   const int err2 = pthread_cond_destroy(&cv_);
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|   if (err2 != 0) {
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|     ABSL_RAW_LOG(FATAL, "pthread_cond_destroy failed: %d", err2);
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|   }
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| }
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| 
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| bool Waiter::Wait(KernelTimeout t) {
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|   struct timespec abs_timeout;
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|   if (t.has_timeout()) {
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|     abs_timeout = t.MakeAbsTimespec();
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|   }
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| 
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|   PthreadMutexHolder h(&mu_);
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|   ++waiter_count_;
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|   // Loop until we find a wakeup to consume or timeout.
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|   // Note that, since the thread ticker is just reset, we don't need to check
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|   // whether the thread is idle on the very first pass of the loop.
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|   bool first_pass = true;
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|   while (wakeup_count_ == 0) {
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|     if (!first_pass) MaybeBecomeIdle();
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|     // No wakeups available, time to wait.
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|     if (!t.has_timeout()) {
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|       const int err = pthread_cond_wait(&cv_, &mu_);
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|       if (err != 0) {
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|         ABSL_RAW_LOG(FATAL, "pthread_cond_wait failed: %d", err);
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|       }
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|     } else {
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|       const int err = pthread_cond_timedwait(&cv_, &mu_, &abs_timeout);
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|       if (err == ETIMEDOUT) {
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|         --waiter_count_;
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|         return false;
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|       }
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|       if (err != 0) {
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|         ABSL_RAW_LOG(FATAL, "pthread_cond_timedwait failed: %d", err);
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|       }
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|     }
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|     first_pass = false;
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|   }
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|   // Consume a wakeup and we're done.
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|   --wakeup_count_;
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|   --waiter_count_;
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|   return true;
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| }
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| 
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| void Waiter::Post() {
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|   PthreadMutexHolder h(&mu_);
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|   ++wakeup_count_;
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|   InternalCondVarPoke();
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| }
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| 
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| void Waiter::Poke() {
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|   PthreadMutexHolder h(&mu_);
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|   InternalCondVarPoke();
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| }
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| 
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| void Waiter::InternalCondVarPoke() {
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|   if (waiter_count_ != 0) {
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|     const int err = pthread_cond_signal(&cv_);
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|     if (ABSL_PREDICT_FALSE(err != 0)) {
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|       ABSL_RAW_LOG(FATAL, "pthread_cond_signal failed: %d", err);
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|     }
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|   }
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| }
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| 
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| #elif ABSL_WAITER_MODE == ABSL_WAITER_MODE_SEM
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| 
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| Waiter::Waiter() {
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|   if (sem_init(&sem_, 0, 0) != 0) {
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|     ABSL_RAW_LOG(FATAL, "sem_init failed with errno %d\n", errno);
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|   }
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|   wakeups_.store(0, std::memory_order_relaxed);
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| }
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| 
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| Waiter::~Waiter() {
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|   if (sem_destroy(&sem_) != 0) {
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|     ABSL_RAW_LOG(FATAL, "sem_destroy failed with errno %d\n", errno);
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|   }
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| }
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| 
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| bool Waiter::Wait(KernelTimeout t) {
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|   struct timespec abs_timeout;
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|   if (t.has_timeout()) {
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|     abs_timeout = t.MakeAbsTimespec();
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|   }
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| 
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|   // Loop until we timeout or consume a wakeup.
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|   // Note that, since the thread ticker is just reset, we don't need to check
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|   // whether the thread is idle on the very first pass of the loop.
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|   bool first_pass = true;
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|   while (true) {
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|     int x = wakeups_.load(std::memory_order_relaxed);
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|     while (x != 0) {
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|       if (!wakeups_.compare_exchange_weak(x, x - 1,
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|                                           std::memory_order_acquire,
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|                                           std::memory_order_relaxed)) {
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|         continue;  // Raced with someone, retry.
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|       }
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|       // Successfully consumed a wakeup, we're done.
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|       return true;
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|     }
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| 
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|     if (!first_pass) MaybeBecomeIdle();
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|     // Nothing to consume, wait (looping on EINTR).
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|     while (true) {
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|       if (!t.has_timeout()) {
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|         if (sem_wait(&sem_) == 0) break;
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|         if (errno == EINTR) continue;
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|         ABSL_RAW_LOG(FATAL, "sem_wait failed: %d", errno);
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|       } else {
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|         if (sem_timedwait(&sem_, &abs_timeout) == 0) break;
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|         if (errno == EINTR) continue;
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|         if (errno == ETIMEDOUT) return false;
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|         ABSL_RAW_LOG(FATAL, "sem_timedwait failed: %d", errno);
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|       }
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|     }
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|     first_pass = false;
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|   }
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| }
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| 
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| void Waiter::Post() {
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|   // Post a wakeup.
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|   if (wakeups_.fetch_add(1, std::memory_order_release) == 0) {
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|     // We incremented from 0, need to wake a potential waiter.
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|     Poke();
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|   }
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| }
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| 
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| void Waiter::Poke() {
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|   if (sem_post(&sem_) != 0) {  // Wake any semaphore waiter.
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|     ABSL_RAW_LOG(FATAL, "sem_post failed with errno %d\n", errno);
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|   }
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| }
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| 
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| #elif ABSL_WAITER_MODE == ABSL_WAITER_MODE_WIN32
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| 
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| class Waiter::WinHelper {
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|  public:
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|   static SRWLOCK *GetLock(Waiter *w) {
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|     return reinterpret_cast<SRWLOCK *>(&w->mu_storage_);
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|   }
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| 
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|   static CONDITION_VARIABLE *GetCond(Waiter *w) {
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|     return reinterpret_cast<CONDITION_VARIABLE *>(&w->cv_storage_);
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|   }
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| 
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|   static_assert(sizeof(SRWLOCK) == sizeof(void *),
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|                 "`mu_storage_` does not have the same size as SRWLOCK");
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|   static_assert(alignof(SRWLOCK) == alignof(void *),
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|                 "`mu_storage_` does not have the same alignment as SRWLOCK");
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| 
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|   static_assert(sizeof(CONDITION_VARIABLE) == sizeof(void *),
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|                 "`ABSL_CONDITION_VARIABLE_STORAGE` does not have the same size "
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|                 "as `CONDITION_VARIABLE`");
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|   static_assert(
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|       alignof(CONDITION_VARIABLE) == alignof(void *),
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|       "`cv_storage_` does not have the same alignment as `CONDITION_VARIABLE`");
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| 
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|   // The SRWLOCK and CONDITION_VARIABLE types must be trivially constructible
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|   // and destructible because we never call their constructors or destructors.
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|   static_assert(std::is_trivially_constructible<SRWLOCK>::value,
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|                 "The `SRWLOCK` type must be trivially constructible");
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|   static_assert(
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|       std::is_trivially_constructible<CONDITION_VARIABLE>::value,
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|       "The `CONDITION_VARIABLE` type must be trivially constructible");
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|   static_assert(std::is_trivially_destructible<SRWLOCK>::value,
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|                 "The `SRWLOCK` type must be trivially destructible");
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|   static_assert(std::is_trivially_destructible<CONDITION_VARIABLE>::value,
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|                 "The `CONDITION_VARIABLE` type must be trivially destructible");
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| };
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| 
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| class LockHolder {
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|  public:
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|   explicit LockHolder(SRWLOCK* mu) : mu_(mu) {
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|     AcquireSRWLockExclusive(mu_);
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|   }
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| 
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|   LockHolder(const LockHolder&) = delete;
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|   LockHolder& operator=(const LockHolder&) = delete;
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| 
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|   ~LockHolder() {
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|     ReleaseSRWLockExclusive(mu_);
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|   }
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| 
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|  private:
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|   SRWLOCK* mu_;
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| };
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| 
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| Waiter::Waiter() {
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|   auto *mu = ::new (static_cast<void *>(&mu_storage_)) SRWLOCK;
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|   auto *cv = ::new (static_cast<void *>(&cv_storage_)) CONDITION_VARIABLE;
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|   InitializeSRWLock(mu);
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|   InitializeConditionVariable(cv);
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|   waiter_count_ = 0;
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|   wakeup_count_ = 0;
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| }
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| 
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| // SRW locks and condition variables do not need to be explicitly destroyed.
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| // https://docs.microsoft.com/en-us/windows/win32/api/synchapi/nf-synchapi-initializesrwlock
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| // https://stackoverflow.com/questions/28975958/why-does-windows-have-no-deleteconditionvariable-function-to-go-together-with
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| Waiter::~Waiter() = default;
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| 
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| bool Waiter::Wait(KernelTimeout t) {
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|   SRWLOCK *mu = WinHelper::GetLock(this);
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|   CONDITION_VARIABLE *cv = WinHelper::GetCond(this);
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| 
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|   LockHolder h(mu);
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|   ++waiter_count_;
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| 
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|   // Loop until we find a wakeup to consume or timeout.
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|   // Note that, since the thread ticker is just reset, we don't need to check
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|   // whether the thread is idle on the very first pass of the loop.
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|   bool first_pass = true;
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|   while (wakeup_count_ == 0) {
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|     if (!first_pass) MaybeBecomeIdle();
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|     // No wakeups available, time to wait.
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|     if (!SleepConditionVariableSRW(cv, mu, t.InMillisecondsFromNow(), 0)) {
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|       // GetLastError() returns a Win32 DWORD, but we assign to
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|       // unsigned long to simplify the ABSL_RAW_LOG case below.  The uniform
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|       // initialization guarantees this is not a narrowing conversion.
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|       const unsigned long err{GetLastError()};  // NOLINT(runtime/int)
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|       if (err == ERROR_TIMEOUT) {
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|         --waiter_count_;
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|         return false;
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|       } else {
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|         ABSL_RAW_LOG(FATAL, "SleepConditionVariableSRW failed: %lu", err);
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|       }
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|     }
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|     first_pass = false;
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|   }
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|   // Consume a wakeup and we're done.
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|   --wakeup_count_;
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|   --waiter_count_;
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|   return true;
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| }
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| 
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| void Waiter::Post() {
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|   LockHolder h(WinHelper::GetLock(this));
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|   ++wakeup_count_;
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|   InternalCondVarPoke();
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| }
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| 
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| void Waiter::Poke() {
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|   LockHolder h(WinHelper::GetLock(this));
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|   InternalCondVarPoke();
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| }
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| 
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| void Waiter::InternalCondVarPoke() {
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|   if (waiter_count_ != 0) {
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|     WakeConditionVariable(WinHelper::GetCond(this));
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|   }
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| }
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| 
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| #else
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| #error Unknown ABSL_WAITER_MODE
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| #endif
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| 
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| }  // namespace synchronization_internal
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| ABSL_NAMESPACE_END
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| }  // namespace absl
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