-- d447fdcb801036cf08197eece193a5a706661120 by Gennadiy Rozental <rogeeff@google.com>: Eliminate the need for static function holding help message. This decreases the cost of ABSL_FLAG abstraction by 120 bytes under clang. PiperOrigin-RevId: 281107806 -- 0aa6b91189f0e8b2381438c33465673a7ae02487 by Derek Mauro <dmauro@google.com>: Disable the weak symbol CCTZ extension in the time test_util on MinGW, which does not support it. PiperOrigin-RevId: 280719769 -- 67322c41c3e776eb541de90fa4526bdb49422eb6 by Abseil Team <absl-team@google.com>: Tune PeriodicSampler implementation (for internal-use only) PiperOrigin-RevId: 280708943 -- 3a48c346340c7ed03816645cd327e1ff07729aa4 by Abseil Team <absl-team@google.com>: Clean up public headers not to have warnings for "-Wcomma" PiperOrigin-RevId: 280695373 -- 981acd1ef3b13a83a84f04f11c8931f4ed4451c9 by Matthew Brown <matthewbr@google.com>: Release absl::int128. PiperOrigin-RevId: 280690817 -- d30fae9d2ec30b81322d2eb5afe7e13e45b4b422 by Derek Mauro <dmauro@google.com>: Fix -Wundef warnings in random platform detection PiperOrigin-RevId: 280669598 GitOrigin-RevId: d447fdcb801036cf08197eece193a5a706661120 Change-Id: Ie5e10e567c54b7de211833607689f233d4ddf734
		
			
				
	
	
		
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			9.1 KiB
		
	
	
	
		
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			302 lines
		
	
	
	
		
			9.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //
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| // Copyright 2017 The Abseil Authors.
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| //
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| // Licensed under the Apache License, Version 2.0 (the "License");
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| // you may not use this file except in compliance with the License.
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| // You may obtain a copy of the License at
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| //
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| //      https://www.apache.org/licenses/LICENSE-2.0
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| //
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| // Unless required by applicable law or agreed to in writing, software
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| // distributed under the License is distributed on an "AS IS" BASIS,
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| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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| // See the License for the specific language governing permissions and
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| // limitations under the License.
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| 
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| // This file contains :int128 implementation details that depend on internal
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| // representation when ABSL_HAVE_INTRINSIC_INT128 is defined. This file is
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| // included by int128.h and relies on ABSL_INTERNAL_WCHAR_T being defined.
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| 
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| namespace int128_internal {
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| 
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| // Casts from unsigned to signed while preserving the underlying binary
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| // representation.
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| constexpr __int128 BitCastToSigned(unsigned __int128 v) {
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|   // Casting an unsigned integer to a signed integer of the same
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|   // width is implementation defined behavior if the source value would not fit
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|   // in the destination type. We step around it with a roundtrip bitwise not
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|   // operation to make sure this function remains constexpr. Clang and GCC
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|   // optimize this to a no-op on x86-64.
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|   return v & (static_cast<unsigned __int128>(1) << 127)
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|              ? ~static_cast<__int128>(~v)
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|              : static_cast<__int128>(v);
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| }
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| 
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| }  // namespace int128_internal
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| 
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| inline int128& int128::operator=(__int128 v) {
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|   v_ = v;
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|   return *this;
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| }
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| 
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| constexpr uint64_t Int128Low64(int128 v) {
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|   return static_cast<uint64_t>(v.v_ & ~uint64_t{0});
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| }
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| 
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| constexpr int64_t Int128High64(int128 v) {
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|   // Initially cast to unsigned to prevent a right shift on a negative value.
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|   return int128_internal::BitCastToSigned(
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|       static_cast<uint64_t>(static_cast<unsigned __int128>(v.v_) >> 64));
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| }
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| 
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| constexpr int128::int128(int64_t high, uint64_t low)
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|     // Initially cast to unsigned to prevent a left shift that overflows.
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|     : v_(int128_internal::BitCastToSigned(static_cast<unsigned __int128>(high)
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|                                            << 64) |
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|          low) {}
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| 
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| 
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| constexpr int128::int128(int v) : v_{v} {}
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| 
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| constexpr int128::int128(long v) : v_{v} {}       // NOLINT(runtime/int)
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| 
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| constexpr int128::int128(long long v) : v_{v} {}  // NOLINT(runtime/int)
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| 
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| constexpr int128::int128(__int128 v) : v_{v} {}
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| 
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| constexpr int128::int128(unsigned int v) : v_{v} {}
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| 
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| constexpr int128::int128(unsigned long v) : v_{v} {}  // NOLINT(runtime/int)
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| 
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| // NOLINTNEXTLINE(runtime/int)
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| constexpr int128::int128(unsigned long long v) : v_{v} {}
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| 
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| constexpr int128::int128(unsigned __int128 v) : v_{static_cast<__int128>(v)} {}
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| 
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| inline int128::int128(float v) {
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|   v_ = static_cast<__int128>(v);
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| }
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| 
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| inline int128::int128(double v) {
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|   v_ = static_cast<__int128>(v);
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| }
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| 
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| inline int128::int128(long double v) {
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|   v_ = static_cast<__int128>(v);
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| }
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| 
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| constexpr int128::int128(uint128 v) : v_{static_cast<__int128>(v)} {}
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| 
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| constexpr int128::operator bool() const { return static_cast<bool>(v_); }
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| 
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| constexpr int128::operator char() const { return static_cast<char>(v_); }
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| 
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| constexpr int128::operator signed char() const {
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|   return static_cast<signed char>(v_);
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| }
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| 
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| constexpr int128::operator unsigned char() const {
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|   return static_cast<unsigned char>(v_);
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| }
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| 
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| constexpr int128::operator char16_t() const {
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|   return static_cast<char16_t>(v_);
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| }
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| 
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| constexpr int128::operator char32_t() const {
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|   return static_cast<char32_t>(v_);
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| }
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| 
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| constexpr int128::operator ABSL_INTERNAL_WCHAR_T() const {
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|   return static_cast<ABSL_INTERNAL_WCHAR_T>(v_);
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| }
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| 
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| constexpr int128::operator short() const {  // NOLINT(runtime/int)
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|   return static_cast<short>(v_);            // NOLINT(runtime/int)
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| }
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| 
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| constexpr int128::operator unsigned short() const {  // NOLINT(runtime/int)
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|   return static_cast<unsigned short>(v_);            // NOLINT(runtime/int)
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| }
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| 
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| constexpr int128::operator int() const {
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|   return static_cast<int>(v_);
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| }
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| 
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| constexpr int128::operator unsigned int() const {
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|   return static_cast<unsigned int>(v_);
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| }
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| 
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| constexpr int128::operator long() const {  // NOLINT(runtime/int)
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|   return static_cast<long>(v_);            // NOLINT(runtime/int)
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| }
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| 
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| constexpr int128::operator unsigned long() const {  // NOLINT(runtime/int)
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|   return static_cast<unsigned long>(v_);            // NOLINT(runtime/int)
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| }
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| 
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| constexpr int128::operator long long() const {  // NOLINT(runtime/int)
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|   return static_cast<long long>(v_);            // NOLINT(runtime/int)
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| }
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| 
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| constexpr int128::operator unsigned long long() const {  // NOLINT(runtime/int)
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|   return static_cast<unsigned long long>(v_);            // NOLINT(runtime/int)
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| }
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| 
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| constexpr int128::operator __int128() const { return v_; }
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| 
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| constexpr int128::operator unsigned __int128() const {
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|   return static_cast<unsigned __int128>(v_);
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| }
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| 
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| // Clang on PowerPC sometimes produces incorrect __int128 to floating point
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| // conversions. In that case, we do the conversion with a similar implementation
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| // to the conversion operators in int128_no_intrinsic.inc.
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| #if defined(__clang__) && !defined(__ppc64__)
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| inline int128::operator float() const { return static_cast<float>(v_); }
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| 
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| inline int128::operator double () const { return static_cast<double>(v_); }
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| 
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| inline int128::operator long double() const {
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|   return static_cast<long double>(v_);
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| }
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| 
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| #else  // Clang on PowerPC
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| // Forward declaration for conversion operators to floating point types.
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| int128 operator-(int128 v);
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| bool operator!=(int128 lhs, int128 rhs);
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| 
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| inline int128::operator float() const {
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|   // We must convert the absolute value and then negate as needed, because
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|   // floating point types are typically sign-magnitude. Otherwise, the
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|   // difference between the high and low 64 bits when interpreted as two's
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|   // complement overwhelms the precision of the mantissa.
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|   //
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|   // Also check to make sure we don't negate Int128Min()
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|   return v_ < 0 && *this != Int128Min()
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|              ? -static_cast<float>(-*this)
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|              : static_cast<float>(Int128Low64(*this)) +
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|                    std::ldexp(static_cast<float>(Int128High64(*this)), 64);
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| }
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| 
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| inline int128::operator double() const {
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|   // See comment in int128::operator float() above.
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|   return v_ < 0 && *this != Int128Min()
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|              ? -static_cast<double>(-*this)
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|              : static_cast<double>(Int128Low64(*this)) +
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|                    std::ldexp(static_cast<double>(Int128High64(*this)), 64);
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| }
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| 
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| inline int128::operator long double() const {
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|   // See comment in int128::operator float() above.
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|   return v_ < 0 && *this != Int128Min()
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|              ? -static_cast<long double>(-*this)
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|              : static_cast<long double>(Int128Low64(*this)) +
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|                    std::ldexp(static_cast<long double>(Int128High64(*this)),
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|                               64);
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| }
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| #endif  // Clang on PowerPC
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| 
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| // Comparison operators.
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| 
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| inline bool operator==(int128 lhs, int128 rhs) {
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|   return static_cast<__int128>(lhs) == static_cast<__int128>(rhs);
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| }
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| 
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| inline bool operator!=(int128 lhs, int128 rhs) {
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|   return static_cast<__int128>(lhs) != static_cast<__int128>(rhs);
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| }
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| 
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| inline bool operator<(int128 lhs, int128 rhs) {
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|   return static_cast<__int128>(lhs) < static_cast<__int128>(rhs);
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| }
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| 
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| inline bool operator>(int128 lhs, int128 rhs) {
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|   return static_cast<__int128>(lhs) > static_cast<__int128>(rhs);
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| }
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| 
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| inline bool operator<=(int128 lhs, int128 rhs) {
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|   return static_cast<__int128>(lhs) <= static_cast<__int128>(rhs);
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| }
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| 
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| inline bool operator>=(int128 lhs, int128 rhs) {
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|   return static_cast<__int128>(lhs) >= static_cast<__int128>(rhs);
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| }
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| 
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| // Unary operators.
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| 
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| inline int128 operator-(int128 v) {
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|   return -static_cast<__int128>(v);
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| }
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| 
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| inline bool operator!(int128 v) {
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|   return !static_cast<__int128>(v);
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| }
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| 
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| inline int128 operator~(int128 val) {
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|   return ~static_cast<__int128>(val);
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| }
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| 
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| // Arithmetic operators.
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| 
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| inline int128 operator+(int128 lhs, int128 rhs) {
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|   return static_cast<__int128>(lhs) + static_cast<__int128>(rhs);
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| }
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| 
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| inline int128 operator-(int128 lhs, int128 rhs) {
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|   return static_cast<__int128>(lhs) - static_cast<__int128>(rhs);
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| }
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| 
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| inline int128 operator*(int128 lhs, int128 rhs) {
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|   return static_cast<__int128>(lhs) * static_cast<__int128>(rhs);
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| }
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| 
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| inline int128 operator/(int128 lhs, int128 rhs) {
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|   return static_cast<__int128>(lhs) / static_cast<__int128>(rhs);
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| }
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| 
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| inline int128 operator%(int128 lhs, int128 rhs) {
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|   return static_cast<__int128>(lhs) % static_cast<__int128>(rhs);
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| }
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| 
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| inline int128 int128::operator++(int) {
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|   int128 tmp(*this);
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|   ++v_;
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|   return tmp;
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| }
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| 
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| inline int128 int128::operator--(int) {
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|   int128 tmp(*this);
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|   --v_;
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|   return tmp;
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| }
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| 
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| inline int128& int128::operator++() {
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|   ++v_;
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|   return *this;
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| }
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| 
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| inline int128& int128::operator--() {
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|   --v_;
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|   return *this;
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| }
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| 
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| inline int128 operator|(int128 lhs, int128 rhs) {
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|   return static_cast<__int128>(lhs) | static_cast<__int128>(rhs);
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| }
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| 
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| inline int128 operator&(int128 lhs, int128 rhs) {
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|   return static_cast<__int128>(lhs) & static_cast<__int128>(rhs);
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| }
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| 
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| inline int128 operator^(int128 lhs, int128 rhs) {
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|   return static_cast<__int128>(lhs) ^ static_cast<__int128>(rhs);
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| }
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| 
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| inline int128 operator<<(int128 lhs, int amount) {
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|   return static_cast<__int128>(lhs) << amount;
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| }
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| 
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| inline int128 operator>>(int128 lhs, int amount) {
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|   return static_cast<__int128>(lhs) >> amount;
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| }
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