-- c99f979ad34f155fbeeea69b88bdc7458d89a21c by Derek Mauro <dmauro@google.com>: Remove a floating point division by zero test. This isn't testing behavior related to the library, and MSVC warns about it in opt mode. PiperOrigin-RevId: 285220804 -- 68b015491f0dbf1ab547994673281abd1f34cd4b by Gennadiy Rozental <rogeeff@google.com>: This CL introduces following changes to the class FlagImpl: * We eliminate the CommandLineFlagLocks struct. Instead callback guard and callback function are combined into a single CallbackData struct, while primary data lock is stored separately. * CallbackData member of class FlagImpl is initially set to be nullptr and is only allocated and initialized when a flag's callback is being set. For most flags we do not pay for the extra space and extra absl::Mutex now. * Primary data guard is stored in data_guard_ data member. This is a properly aligned character buffer of necessary size. During initialization of the flag we construct absl::Mutex in this space using placement new call. * We now avoid extra value copy after successful attempt to parse value out of string. Instead we swap flag's current value with tentative value we just produced. PiperOrigin-RevId: 285132636 -- ed45d118fb818969eb13094cf7827c885dfc562c by Tom Manshreck <shreck@google.com>: Change null-term* (and nul-term*) to NUL-term* in comments PiperOrigin-RevId: 285036610 -- 729619017944db895ce8d6d29c1995aa2e5628a5 by Derek Mauro <dmauro@google.com>: Use the Posix implementation of thread identity on MinGW. Some versions of MinGW suffer from thread_local bugs. PiperOrigin-RevId: 285022920 -- 39a25493503c76885bc3254c28f66a251c5b5bb0 by Greg Falcon <gfalcon@google.com>: Implementation detail change. Add further ABSL_NAMESPACE_BEGIN and _END annotation macros to files in Abseil. PiperOrigin-RevId: 285012012 GitOrigin-RevId: c99f979ad34f155fbeeea69b88bdc7458d89a21c Change-Id: I4c85d3704e45d11a9ac50d562f39640a6adbedc1
		
			
				
	
	
		
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			5.1 KiB
		
	
	
	
		
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			141 lines
		
	
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2017 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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//      https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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#ifndef ABSL_SYNCHRONIZATION_INTERNAL_GRAPHCYCLES_H_
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#define ABSL_SYNCHRONIZATION_INTERNAL_GRAPHCYCLES_H_
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// GraphCycles detects the introduction of a cycle into a directed
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// graph that is being built up incrementally.
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//
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// Nodes are identified by small integers.  It is not possible to
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// record multiple edges with the same (source, destination) pair;
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// requests to add an edge where one already exists are silently
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// ignored.
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//
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// It is also not possible to introduce a cycle; an attempt to insert
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// an edge that would introduce a cycle fails and returns false.
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//
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// GraphCycles uses no internal locking; calls into it should be
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// serialized externally.
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// Performance considerations:
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//   Works well on sparse graphs, poorly on dense graphs.
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//   Extra information is maintained incrementally to detect cycles quickly.
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//   InsertEdge() is very fast when the edge already exists, and reasonably fast
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//   otherwise.
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//   FindPath() is linear in the size of the graph.
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// The current implementation uses O(|V|+|E|) space.
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#include <cstdint>
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#include "absl/base/config.h"
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namespace absl {
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ABSL_NAMESPACE_BEGIN
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namespace synchronization_internal {
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// Opaque identifier for a graph node.
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struct GraphId {
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  uint64_t handle;
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  bool operator==(const GraphId& x) const { return handle == x.handle; }
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  bool operator!=(const GraphId& x) const { return handle != x.handle; }
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};
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// Return an invalid graph id that will never be assigned by GraphCycles.
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inline GraphId InvalidGraphId() {
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  return GraphId{0};
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}
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class GraphCycles {
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 public:
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  GraphCycles();
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  ~GraphCycles();
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  // Return the id to use for ptr, assigning one if necessary.
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  // Subsequent calls with the same ptr value will return the same id
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  // until Remove().
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  GraphId GetId(void* ptr);
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  // Remove "ptr" from the graph.  Its corresponding node and all
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  // edges to and from it are removed.
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  void RemoveNode(void* ptr);
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  // Return the pointer associated with id, or nullptr if id is not
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  // currently in the graph.
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  void* Ptr(GraphId id);
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  // Attempt to insert an edge from source_node to dest_node.  If the
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  // edge would introduce a cycle, return false without making any
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  // changes. Otherwise add the edge and return true.
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  bool InsertEdge(GraphId source_node, GraphId dest_node);
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  // Remove any edge that exists from source_node to dest_node.
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  void RemoveEdge(GraphId source_node, GraphId dest_node);
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  // Return whether node exists in the graph.
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  bool HasNode(GraphId node);
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  // Return whether there is an edge directly from source_node to dest_node.
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  bool HasEdge(GraphId source_node, GraphId dest_node) const;
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  // Return whether dest_node is reachable from source_node
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  // by following edges.
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  bool IsReachable(GraphId source_node, GraphId dest_node) const;
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  // Find a path from "source" to "dest".  If such a path exists,
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  // place the nodes on the path in the array path[], and return
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  // the number of nodes on the path.  If the path is longer than
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  // max_path_len nodes, only the first max_path_len nodes are placed
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  // in path[].  The client should compare the return value with
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  // max_path_len" to see when this occurs.  If no path exists, return
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  // 0.  Any valid path stored in path[] will start with "source" and
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  // end with "dest".  There is no guarantee that the path is the
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  // shortest, but no node will appear twice in the path, except the
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  // source and destination node if they are identical; therefore, the
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  // return value is at most one greater than the number of nodes in
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  // the graph.
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  int FindPath(GraphId source, GraphId dest, int max_path_len,
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               GraphId path[]) const;
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  // Update the stack trace recorded for id with the current stack
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  // trace if the last time it was updated had a smaller priority
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  // than the priority passed on this call.
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  //
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  // *get_stack_trace is called to get the stack trace.
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  void UpdateStackTrace(GraphId id, int priority,
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                        int (*get_stack_trace)(void**, int));
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  // Set *ptr to the beginning of the array that holds the recorded
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  // stack trace for id and return the depth of the stack trace.
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  int GetStackTrace(GraphId id, void*** ptr);
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  // Check internal invariants. Crashes on failure, returns true on success.
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  // Expensive: should only be called from graphcycles_test.cc.
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  bool CheckInvariants() const;
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  // ----------------------------------------------------
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  struct Rep;
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 private:
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  Rep *rep_;      // opaque representation
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  GraphCycles(const GraphCycles&) = delete;
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  GraphCycles& operator=(const GraphCycles&) = delete;
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};
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}  // namespace synchronization_internal
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ABSL_NAMESPACE_END
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}  // namespace absl
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#endif
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