git-subtree-dir: third_party/abseil_cpp git-subtree-mainline:ffb2ae54begit-subtree-split:768eb2ca28
		
			
				
	
	
		
			185 lines
		
	
	
	
		
			6.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			185 lines
		
	
	
	
		
			6.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//
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// Copyright 2019 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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//      https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef ABSL_FLAGS_INTERNAL_COMMANDLINEFLAG_H_
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#define ABSL_FLAGS_INTERNAL_COMMANDLINEFLAG_H_
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#include <memory>
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#include <string>
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#include "absl/base/config.h"
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#include "absl/base/internal/fast_type_id.h"
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#include "absl/base/macros.h"
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#include "absl/strings/string_view.h"
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#include "absl/types/optional.h"
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namespace absl {
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ABSL_NAMESPACE_BEGIN
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namespace flags_internal {
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// An alias for flag fast type id. This value identifies the flag value type
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// simialarly to typeid(T), without relying on RTTI being available. In most
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// cases this id is enough to uniquely identify the flag's value type. In a few
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// cases we'll have to resort to using actual RTTI implementation if it is
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// available.
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using FlagFastTypeId = base_internal::FastTypeIdType;
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// Options that control SetCommandLineOptionWithMode.
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enum FlagSettingMode {
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  // update the flag's value unconditionally (can call this multiple times).
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  SET_FLAGS_VALUE,
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  // update the flag's value, but *only if* it has not yet been updated
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  // with SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef".
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  SET_FLAG_IF_DEFAULT,
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  // set the flag's default value to this.  If the flag has not been updated
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  // yet (via SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef")
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  // change the flag's current value to the new default value as well.
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  SET_FLAGS_DEFAULT
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};
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// Options that control ParseFrom: Source of a value.
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enum ValueSource {
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  // Flag is being set by value specified on a command line.
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  kCommandLine,
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  // Flag is being set by value specified in the code.
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  kProgrammaticChange,
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};
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// Handle to FlagState objects. Specific flag state objects will restore state
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// of a flag produced this flag state from method CommandLineFlag::SaveState().
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class FlagStateInterface {
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 public:
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  virtual ~FlagStateInterface();
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  // Restores the flag originated this object to the saved state.
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  virtual void Restore() const = 0;
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};
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// Holds all information for a flag.
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class CommandLineFlag {
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 public:
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  constexpr CommandLineFlag() = default;
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  // Not copyable/assignable.
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  CommandLineFlag(const CommandLineFlag&) = delete;
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  CommandLineFlag& operator=(const CommandLineFlag&) = delete;
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  // Non-polymorphic access methods.
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  // Return true iff flag has type T.
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  template <typename T>
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  inline bool IsOfType() const {
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    return TypeId() == base_internal::FastTypeId<T>();
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  }
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  // Attempts to retrieve the flag value. Returns value on success,
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  // absl::nullopt otherwise.
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  template <typename T>
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  absl::optional<T> TryGet() const {
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    if (IsRetired() || !IsOfType<T>()) {
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      return absl::nullopt;
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    }
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    // Implementation notes:
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    //
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    // We are wrapping a union around the value of `T` to serve three purposes:
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    //
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    //  1. `U.value` has correct size and alignment for a value of type `T`
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    //  2. The `U.value` constructor is not invoked since U's constructor does
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    //     not do it explicitly.
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    //  3. The `U.value` destructor is invoked since U's destructor does it
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    //     explicitly. This makes `U` a kind of RAII wrapper around non default
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    //     constructible value of T, which is destructed when we leave the
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    //     scope. We do need to destroy U.value, which is constructed by
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    //     CommandLineFlag::Read even though we left it in a moved-from state
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    //     after std::move.
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    //
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    // All of this serves to avoid requiring `T` being default constructible.
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    union U {
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      T value;
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      U() {}
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      ~U() { value.~T(); }
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    };
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    U u;
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    Read(&u.value);
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    return std::move(u.value);
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  }
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  // Polymorphic access methods
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  // Returns name of this flag.
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  virtual absl::string_view Name() const = 0;
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  // Returns name of the file where this flag is defined.
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  virtual std::string Filename() const = 0;
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  // Returns help message associated with this flag.
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  virtual std::string Help() const = 0;
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  // Returns true iff this object corresponds to retired flag.
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  virtual bool IsRetired() const;
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  virtual std::string DefaultValue() const = 0;
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  virtual std::string CurrentValue() const = 0;
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  // Sets the value of the flag based on specified string `value`. If the flag
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  // was successfully set to new value, it returns true. Otherwise, sets `error`
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  // to indicate the error, leaves the flag unchanged, and returns false.
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  bool ParseFrom(absl::string_view value, std::string* error);
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 protected:
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  ~CommandLineFlag() = default;
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 private:
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  friend class PrivateHandleAccessor;
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  // Sets the value of the flag based on specified string `value`. If the flag
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  // was successfully set to new value, it returns true. Otherwise, sets `error`
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  // to indicate the error, leaves the flag unchanged, and returns false. There
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  // are three ways to set the flag's value:
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  //  * Update the current flag value
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  //  * Update the flag's default value
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  //  * Update the current flag value if it was never set before
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  // The mode is selected based on `set_mode` parameter.
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  virtual bool ParseFrom(absl::string_view value,
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                         flags_internal::FlagSettingMode set_mode,
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                         flags_internal::ValueSource source,
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                         std::string* error) = 0;
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  // Returns id of the flag's value type.
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  virtual FlagFastTypeId TypeId() const = 0;
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  // Interface to save flag to some persistent state. Returns current flag state
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  // or nullptr if flag does not support saving and restoring a state.
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  virtual std::unique_ptr<FlagStateInterface> SaveState() = 0;
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  // Copy-construct a new value of the flag's type in a memory referenced by
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  // the dst based on the current flag's value.
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  virtual void Read(void* dst) const = 0;
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  // To be deleted. Used to return true if flag's current value originated from
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  // command line.
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  virtual bool IsSpecifiedOnCommandLine() const = 0;
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  // Validates supplied value usign validator or parseflag routine
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  virtual bool ValidateInputValue(absl::string_view value) const = 0;
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  // Checks that flags default value can be converted to string and back to the
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  // flag's value type.
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  virtual void CheckDefaultValueParsingRoundtrip() const = 0;
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};
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}  // namespace flags_internal
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ABSL_NAMESPACE_END
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}  // namespace absl
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#endif  // ABSL_FLAGS_INTERNAL_COMMANDLINEFLAG_H_
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