git-subtree-dir: third_party/abseil_cpp git-subtree-mainline:ffb2ae54begit-subtree-split:768eb2ca28
		
			
				
	
	
		
			572 lines
		
	
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			572 lines
		
	
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2017 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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//      https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// HERMETIC NOTE: The randen_hwaes target must not introduce duplicate
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// symbols from arbitrary system and other headers, since it may be built
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// with different flags from other targets, using different levels of
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// optimization, potentially introducing ODR violations.
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#include "absl/random/internal/randen_hwaes.h"
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#include <cstdint>
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#include <cstring>
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#include "absl/base/attributes.h"
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#include "absl/random/internal/platform.h"
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#include "absl/random/internal/randen_traits.h"
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// ABSL_RANDEN_HWAES_IMPL indicates whether this file will contain
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// a hardware accelerated implementation of randen, or whether it
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// will contain stubs that exit the process.
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#if defined(ABSL_ARCH_X86_64) || defined(ABSL_ARCH_X86_32)
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// The platform.h directives are sufficient to indicate whether
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// we should build accelerated implementations for x86.
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#if (ABSL_HAVE_ACCELERATED_AES || ABSL_RANDOM_INTERNAL_AES_DISPATCH)
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#define ABSL_RANDEN_HWAES_IMPL 1
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#endif
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#elif defined(ABSL_ARCH_PPC)
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// The platform.h directives are sufficient to indicate whether
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// we should build accelerated implementations for PPC.
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//
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// NOTE: This has mostly been tested on 64-bit Power variants,
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// and not embedded cpus such as powerpc32-8540
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#if ABSL_HAVE_ACCELERATED_AES
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#define ABSL_RANDEN_HWAES_IMPL 1
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#endif
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#elif defined(ABSL_ARCH_ARM) || defined(ABSL_ARCH_AARCH64)
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// ARM is somewhat more complicated. We might support crypto natively...
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#if ABSL_HAVE_ACCELERATED_AES || \
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    (defined(__ARM_NEON) && defined(__ARM_FEATURE_CRYPTO))
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#define ABSL_RANDEN_HWAES_IMPL 1
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#elif ABSL_RANDOM_INTERNAL_AES_DISPATCH && !defined(__APPLE__) && \
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    (defined(__GNUC__) && __GNUC__ > 4 || __GNUC__ == 4 && __GNUC_MINOR__ > 9)
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// ...or, on GCC, we can use an ASM directive to
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// instruct the assember to allow crypto instructions.
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#define ABSL_RANDEN_HWAES_IMPL 1
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#define ABSL_RANDEN_HWAES_IMPL_CRYPTO_DIRECTIVE 1
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#endif
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#else
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// HWAES is unsupported by these architectures / platforms:
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//   __myriad2__
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//   __mips__
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//
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// Other architectures / platforms are unknown.
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//
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// See the Abseil documentation on supported macros at:
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// https://abseil.io/docs/cpp/platforms/macros
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#endif
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#if !defined(ABSL_RANDEN_HWAES_IMPL)
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// No accelerated implementation is supported.
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// The RandenHwAes functions are stubs that print an error and exit.
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#include <cstdio>
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#include <cstdlib>
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namespace absl {
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ABSL_NAMESPACE_BEGIN
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namespace random_internal {
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// No accelerated implementation.
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bool HasRandenHwAesImplementation() { return false; }
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// NOLINTNEXTLINE
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const void* RandenHwAes::GetKeys() {
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  // Attempted to dispatch to an unsupported dispatch target.
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  const int d = ABSL_RANDOM_INTERNAL_AES_DISPATCH;
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  fprintf(stderr, "AES Hardware detection failed (%d).\n", d);
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  exit(1);
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  return nullptr;
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}
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// NOLINTNEXTLINE
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void RandenHwAes::Absorb(const void*, void*) {
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  // Attempted to dispatch to an unsupported dispatch target.
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  const int d = ABSL_RANDOM_INTERNAL_AES_DISPATCH;
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  fprintf(stderr, "AES Hardware detection failed (%d).\n", d);
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  exit(1);
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}
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// NOLINTNEXTLINE
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void RandenHwAes::Generate(const void*, void*) {
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  // Attempted to dispatch to an unsupported dispatch target.
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  const int d = ABSL_RANDOM_INTERNAL_AES_DISPATCH;
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  fprintf(stderr, "AES Hardware detection failed (%d).\n", d);
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  exit(1);
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}
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}  // namespace random_internal
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ABSL_NAMESPACE_END
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}  // namespace absl
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#else  // defined(ABSL_RANDEN_HWAES_IMPL)
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//
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// Accelerated implementations are supported.
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// We need the per-architecture includes and defines.
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//
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namespace {
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using absl::random_internal::RandenTraits;
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// Randen operates on 128-bit vectors.
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struct alignas(16) u64x2 {
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  uint64_t data[2];
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};
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}  // namespace
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// TARGET_CRYPTO defines a crypto attribute for each architecture.
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//
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// NOTE: Evaluate whether we should eliminate ABSL_TARGET_CRYPTO.
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#if (defined(__clang__) || defined(__GNUC__))
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#if defined(ABSL_ARCH_X86_64) || defined(ABSL_ARCH_X86_32)
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#define ABSL_TARGET_CRYPTO __attribute__((target("aes")))
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#elif defined(ABSL_ARCH_PPC)
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#define ABSL_TARGET_CRYPTO __attribute__((target("crypto")))
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#else
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#define ABSL_TARGET_CRYPTO
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#endif
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#else
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#define ABSL_TARGET_CRYPTO
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#endif
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#if defined(ABSL_ARCH_PPC)
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// NOTE: Keep in mind that PPC can operate in little-endian or big-endian mode,
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// however the PPC altivec vector registers (and thus the AES instructions)
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// always operate in big-endian mode.
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#include <altivec.h>
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// <altivec.h> #defines vector __vector; in C++, this is bad form.
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#undef vector
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// Rely on the PowerPC AltiVec vector operations for accelerated AES
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// instructions. GCC support of the PPC vector types is described in:
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// https://gcc.gnu.org/onlinedocs/gcc-4.9.0/gcc/PowerPC-AltiVec_002fVSX-Built-in-Functions.html
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//
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// Already provides operator^=.
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using Vector128 = __vector unsigned long long;  // NOLINT(runtime/int)
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namespace {
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inline ABSL_TARGET_CRYPTO Vector128 ReverseBytes(const Vector128& v) {
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  // Reverses the bytes of the vector.
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  const __vector unsigned char perm = {15, 14, 13, 12, 11, 10, 9, 8,
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                                       7,  6,  5,  4,  3,  2,  1, 0};
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  return vec_perm(v, v, perm);
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}
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// WARNING: these load/store in native byte order. It is OK to load and then
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// store an unchanged vector, but interpreting the bits as a number or input
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// to AES will have undefined results.
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inline ABSL_TARGET_CRYPTO Vector128 Vector128Load(const void* from) {
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  return vec_vsx_ld(0, reinterpret_cast<const Vector128*>(from));
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}
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inline ABSL_TARGET_CRYPTO void Vector128Store(const Vector128& v, void* to) {
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  vec_vsx_st(v, 0, reinterpret_cast<Vector128*>(to));
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}
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// One round of AES. "round_key" is a public constant for breaking the
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// symmetry of AES (ensures previously equal columns differ afterwards).
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inline ABSL_TARGET_CRYPTO Vector128 AesRound(const Vector128& state,
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                                             const Vector128& round_key) {
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  return Vector128(__builtin_crypto_vcipher(state, round_key));
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}
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// Enables native loads in the round loop by pre-swapping.
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inline ABSL_TARGET_CRYPTO void SwapEndian(u64x2* state) {
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  for (uint32_t block = 0; block < RandenTraits::kFeistelBlocks; ++block) {
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    Vector128Store(ReverseBytes(Vector128Load(state + block)), state + block);
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  }
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}
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}  // namespace
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#elif defined(ABSL_ARCH_ARM) || defined(ABSL_ARCH_AARCH64)
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// This asm directive will cause the file to be compiled with crypto extensions
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// whether or not the cpu-architecture supports it.
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#if ABSL_RANDEN_HWAES_IMPL_CRYPTO_DIRECTIVE
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asm(".arch_extension  crypto\n");
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// Override missing defines.
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#if !defined(__ARM_NEON)
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#define __ARM_NEON 1
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#endif
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#if !defined(__ARM_FEATURE_CRYPTO)
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#define __ARM_FEATURE_CRYPTO 1
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#endif
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#endif
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// Rely on the ARM NEON+Crypto advanced simd types, defined in <arm_neon.h>.
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// uint8x16_t is the user alias for underlying __simd128_uint8_t type.
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// http://infocenter.arm.com/help/topic/com.arm.doc.ihi0073a/IHI0073A_arm_neon_intrinsics_ref.pdf
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//
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// <arm_neon> defines the following
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//
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// typedef __attribute__((neon_vector_type(16))) uint8_t uint8x16_t;
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// typedef __attribute__((neon_vector_type(16))) int8_t int8x16_t;
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// typedef __attribute__((neon_polyvector_type(16))) int8_t poly8x16_t;
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//
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// vld1q_v
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// vst1q_v
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// vaeseq_v
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// vaesmcq_v
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#include <arm_neon.h>
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// Already provides operator^=.
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using Vector128 = uint8x16_t;
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namespace {
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inline ABSL_TARGET_CRYPTO Vector128 Vector128Load(const void* from) {
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  return vld1q_u8(reinterpret_cast<const uint8_t*>(from));
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}
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inline ABSL_TARGET_CRYPTO void Vector128Store(const Vector128& v, void* to) {
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  vst1q_u8(reinterpret_cast<uint8_t*>(to), v);
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}
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// One round of AES. "round_key" is a public constant for breaking the
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// symmetry of AES (ensures previously equal columns differ afterwards).
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inline ABSL_TARGET_CRYPTO Vector128 AesRound(const Vector128& state,
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                                             const Vector128& round_key) {
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  // It is important to always use the full round function - omitting the
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  // final MixColumns reduces security [https://eprint.iacr.org/2010/041.pdf]
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  // and does not help because we never decrypt.
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  //
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  // Note that ARM divides AES instructions differently than x86 / PPC,
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  // And we need to skip the first AddRoundKey step and add an extra
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  // AddRoundKey step to the end. Lucky for us this is just XOR.
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  return vaesmcq_u8(vaeseq_u8(state, uint8x16_t{})) ^ round_key;
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}
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inline ABSL_TARGET_CRYPTO void SwapEndian(void*) {}
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}  // namespace
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#elif defined(ABSL_ARCH_X86_64) || defined(ABSL_ARCH_X86_32)
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// On x86 we rely on the aesni instructions
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#include <wmmintrin.h>
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namespace {
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// Vector128 class is only wrapper for __m128i, benchmark indicates that it's
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// faster than using __m128i directly.
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class Vector128 {
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 public:
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  // Convert from/to intrinsics.
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  inline explicit Vector128(const __m128i& Vector128) : data_(Vector128) {}
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  inline __m128i data() const { return data_; }
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  inline Vector128& operator^=(const Vector128& other) {
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    data_ = _mm_xor_si128(data_, other.data());
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    return *this;
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  }
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 private:
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  __m128i data_;
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};
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inline ABSL_TARGET_CRYPTO Vector128 Vector128Load(const void* from) {
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  return Vector128(_mm_load_si128(reinterpret_cast<const __m128i*>(from)));
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}
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inline ABSL_TARGET_CRYPTO void Vector128Store(const Vector128& v, void* to) {
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  _mm_store_si128(reinterpret_cast<__m128i*>(to), v.data());
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}
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// One round of AES. "round_key" is a public constant for breaking the
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// symmetry of AES (ensures previously equal columns differ afterwards).
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inline ABSL_TARGET_CRYPTO Vector128 AesRound(const Vector128& state,
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                                             const Vector128& round_key) {
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  // It is important to always use the full round function - omitting the
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  // final MixColumns reduces security [https://eprint.iacr.org/2010/041.pdf]
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  // and does not help because we never decrypt.
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  return Vector128(_mm_aesenc_si128(state.data(), round_key.data()));
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}
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inline ABSL_TARGET_CRYPTO void SwapEndian(void*) {}
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}  // namespace
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#endif
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wunknown-pragmas"
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#endif
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// At this point, all of the platform-specific features have been defined /
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// implemented.
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//
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// REQUIRES: using Vector128 = ...
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// REQUIRES: Vector128 Vector128Load(void*) {...}
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// REQUIRES: void Vector128Store(Vector128, void*) {...}
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// REQUIRES: Vector128 AesRound(Vector128, Vector128) {...}
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// REQUIRES: void SwapEndian(uint64_t*) {...}
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//
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// PROVIDES: absl::random_internal::RandenHwAes::Absorb
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// PROVIDES: absl::random_internal::RandenHwAes::Generate
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namespace {
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// Block shuffles applies a shuffle to the entire state between AES rounds.
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// Improved odd-even shuffle from "New criterion for diffusion property".
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inline ABSL_TARGET_CRYPTO void BlockShuffle(u64x2* state) {
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  static_assert(RandenTraits::kFeistelBlocks == 16,
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                "Expecting 16 FeistelBlocks.");
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  constexpr size_t shuffle[RandenTraits::kFeistelBlocks] = {
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      7, 2, 13, 4, 11, 8, 3, 6, 15, 0, 9, 10, 1, 14, 5, 12};
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  const Vector128 v0 = Vector128Load(state + shuffle[0]);
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  const Vector128 v1 = Vector128Load(state + shuffle[1]);
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  const Vector128 v2 = Vector128Load(state + shuffle[2]);
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  const Vector128 v3 = Vector128Load(state + shuffle[3]);
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  const Vector128 v4 = Vector128Load(state + shuffle[4]);
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  const Vector128 v5 = Vector128Load(state + shuffle[5]);
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  const Vector128 v6 = Vector128Load(state + shuffle[6]);
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  const Vector128 v7 = Vector128Load(state + shuffle[7]);
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  const Vector128 w0 = Vector128Load(state + shuffle[8]);
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  const Vector128 w1 = Vector128Load(state + shuffle[9]);
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  const Vector128 w2 = Vector128Load(state + shuffle[10]);
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  const Vector128 w3 = Vector128Load(state + shuffle[11]);
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  const Vector128 w4 = Vector128Load(state + shuffle[12]);
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  const Vector128 w5 = Vector128Load(state + shuffle[13]);
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  const Vector128 w6 = Vector128Load(state + shuffle[14]);
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  const Vector128 w7 = Vector128Load(state + shuffle[15]);
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  Vector128Store(v0, state + 0);
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  Vector128Store(v1, state + 1);
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  Vector128Store(v2, state + 2);
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  Vector128Store(v3, state + 3);
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  Vector128Store(v4, state + 4);
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  Vector128Store(v5, state + 5);
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  Vector128Store(v6, state + 6);
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  Vector128Store(v7, state + 7);
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  Vector128Store(w0, state + 8);
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  Vector128Store(w1, state + 9);
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  Vector128Store(w2, state + 10);
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  Vector128Store(w3, state + 11);
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  Vector128Store(w4, state + 12);
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  Vector128Store(w5, state + 13);
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  Vector128Store(w6, state + 14);
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  Vector128Store(w7, state + 15);
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}
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// Feistel round function using two AES subrounds. Very similar to F()
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// from Simpira v2, but with independent subround keys. Uses 17 AES rounds
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// per 16 bytes (vs. 10 for AES-CTR). Computing eight round functions in
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// parallel hides the 7-cycle AESNI latency on HSW. Note that the Feistel
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// XORs are 'free' (included in the second AES instruction).
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inline ABSL_TARGET_CRYPTO const u64x2* FeistelRound(
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    u64x2* state, const u64x2* ABSL_RANDOM_INTERNAL_RESTRICT keys) {
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  static_assert(RandenTraits::kFeistelBlocks == 16,
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                "Expecting 16 FeistelBlocks.");
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  // MSVC does a horrible job at unrolling loops.
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  // So we unroll the loop by hand to improve the performance.
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  const Vector128 s0 = Vector128Load(state + 0);
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  const Vector128 s1 = Vector128Load(state + 1);
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  const Vector128 s2 = Vector128Load(state + 2);
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  const Vector128 s3 = Vector128Load(state + 3);
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  const Vector128 s4 = Vector128Load(state + 4);
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  const Vector128 s5 = Vector128Load(state + 5);
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  const Vector128 s6 = Vector128Load(state + 6);
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  const Vector128 s7 = Vector128Load(state + 7);
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  const Vector128 s8 = Vector128Load(state + 8);
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  const Vector128 s9 = Vector128Load(state + 9);
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  const Vector128 s10 = Vector128Load(state + 10);
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  const Vector128 s11 = Vector128Load(state + 11);
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  const Vector128 s12 = Vector128Load(state + 12);
 | 
						|
  const Vector128 s13 = Vector128Load(state + 13);
 | 
						|
  const Vector128 s14 = Vector128Load(state + 14);
 | 
						|
  const Vector128 s15 = Vector128Load(state + 15);
 | 
						|
 | 
						|
  // Encode even blocks with keys.
 | 
						|
  const Vector128 e0 = AesRound(s0, Vector128Load(keys + 0));
 | 
						|
  const Vector128 e2 = AesRound(s2, Vector128Load(keys + 1));
 | 
						|
  const Vector128 e4 = AesRound(s4, Vector128Load(keys + 2));
 | 
						|
  const Vector128 e6 = AesRound(s6, Vector128Load(keys + 3));
 | 
						|
  const Vector128 e8 = AesRound(s8, Vector128Load(keys + 4));
 | 
						|
  const Vector128 e10 = AesRound(s10, Vector128Load(keys + 5));
 | 
						|
  const Vector128 e12 = AesRound(s12, Vector128Load(keys + 6));
 | 
						|
  const Vector128 e14 = AesRound(s14, Vector128Load(keys + 7));
 | 
						|
 | 
						|
  // Encode odd blocks with even output from above.
 | 
						|
  const Vector128 o1 = AesRound(e0, s1);
 | 
						|
  const Vector128 o3 = AesRound(e2, s3);
 | 
						|
  const Vector128 o5 = AesRound(e4, s5);
 | 
						|
  const Vector128 o7 = AesRound(e6, s7);
 | 
						|
  const Vector128 o9 = AesRound(e8, s9);
 | 
						|
  const Vector128 o11 = AesRound(e10, s11);
 | 
						|
  const Vector128 o13 = AesRound(e12, s13);
 | 
						|
  const Vector128 o15 = AesRound(e14, s15);
 | 
						|
 | 
						|
  // Store odd blocks. (These will be shuffled later).
 | 
						|
  Vector128Store(o1, state + 1);
 | 
						|
  Vector128Store(o3, state + 3);
 | 
						|
  Vector128Store(o5, state + 5);
 | 
						|
  Vector128Store(o7, state + 7);
 | 
						|
  Vector128Store(o9, state + 9);
 | 
						|
  Vector128Store(o11, state + 11);
 | 
						|
  Vector128Store(o13, state + 13);
 | 
						|
  Vector128Store(o15, state + 15);
 | 
						|
 | 
						|
  return keys + 8;
 | 
						|
}
 | 
						|
 | 
						|
// Cryptographic permutation based via type-2 Generalized Feistel Network.
 | 
						|
// Indistinguishable from ideal by chosen-ciphertext adversaries using less than
 | 
						|
// 2^64 queries if the round function is a PRF. This is similar to the b=8 case
 | 
						|
// of Simpira v2, but more efficient than its generic construction for b=16.
 | 
						|
inline ABSL_TARGET_CRYPTO void Permute(
 | 
						|
    u64x2* state, const u64x2* ABSL_RANDOM_INTERNAL_RESTRICT keys) {
 | 
						|
  // (Successfully unrolled; the first iteration jumps into the second half)
 | 
						|
#ifdef __clang__
 | 
						|
#pragma clang loop unroll_count(2)
 | 
						|
#endif
 | 
						|
  for (size_t round = 0; round < RandenTraits::kFeistelRounds; ++round) {
 | 
						|
    keys = FeistelRound(state, keys);
 | 
						|
    BlockShuffle(state);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
}  // namespace
 | 
						|
 | 
						|
namespace absl {
 | 
						|
ABSL_NAMESPACE_BEGIN
 | 
						|
namespace random_internal {
 | 
						|
 | 
						|
bool HasRandenHwAesImplementation() { return true; }
 | 
						|
 | 
						|
const void* ABSL_TARGET_CRYPTO RandenHwAes::GetKeys() {
 | 
						|
  // Round keys for one AES per Feistel round and branch.
 | 
						|
  // The canonical implementation uses first digits of Pi.
 | 
						|
#if defined(ABSL_ARCH_PPC)
 | 
						|
  return kRandenRoundKeysBE;
 | 
						|
#else
 | 
						|
  return kRandenRoundKeys;
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
// NOLINTNEXTLINE
 | 
						|
void ABSL_TARGET_CRYPTO RandenHwAes::Absorb(const void* seed_void,
 | 
						|
                                            void* state_void) {
 | 
						|
  static_assert(RandenTraits::kCapacityBytes / sizeof(Vector128) == 1,
 | 
						|
                "Unexpected Randen kCapacityBlocks");
 | 
						|
  static_assert(RandenTraits::kStateBytes / sizeof(Vector128) == 16,
 | 
						|
                "Unexpected Randen kStateBlocks");
 | 
						|
 | 
						|
  auto* state =
 | 
						|
      reinterpret_cast<u64x2 * ABSL_RANDOM_INTERNAL_RESTRICT>(state_void);
 | 
						|
  const auto* seed =
 | 
						|
      reinterpret_cast<const u64x2 * ABSL_RANDOM_INTERNAL_RESTRICT>(seed_void);
 | 
						|
 | 
						|
  Vector128 b1 = Vector128Load(state + 1);
 | 
						|
  b1 ^= Vector128Load(seed + 0);
 | 
						|
  Vector128Store(b1, state + 1);
 | 
						|
 | 
						|
  Vector128 b2 = Vector128Load(state + 2);
 | 
						|
  b2 ^= Vector128Load(seed + 1);
 | 
						|
  Vector128Store(b2, state + 2);
 | 
						|
 | 
						|
  Vector128 b3 = Vector128Load(state + 3);
 | 
						|
  b3 ^= Vector128Load(seed + 2);
 | 
						|
  Vector128Store(b3, state + 3);
 | 
						|
 | 
						|
  Vector128 b4 = Vector128Load(state + 4);
 | 
						|
  b4 ^= Vector128Load(seed + 3);
 | 
						|
  Vector128Store(b4, state + 4);
 | 
						|
 | 
						|
  Vector128 b5 = Vector128Load(state + 5);
 | 
						|
  b5 ^= Vector128Load(seed + 4);
 | 
						|
  Vector128Store(b5, state + 5);
 | 
						|
 | 
						|
  Vector128 b6 = Vector128Load(state + 6);
 | 
						|
  b6 ^= Vector128Load(seed + 5);
 | 
						|
  Vector128Store(b6, state + 6);
 | 
						|
 | 
						|
  Vector128 b7 = Vector128Load(state + 7);
 | 
						|
  b7 ^= Vector128Load(seed + 6);
 | 
						|
  Vector128Store(b7, state + 7);
 | 
						|
 | 
						|
  Vector128 b8 = Vector128Load(state + 8);
 | 
						|
  b8 ^= Vector128Load(seed + 7);
 | 
						|
  Vector128Store(b8, state + 8);
 | 
						|
 | 
						|
  Vector128 b9 = Vector128Load(state + 9);
 | 
						|
  b9 ^= Vector128Load(seed + 8);
 | 
						|
  Vector128Store(b9, state + 9);
 | 
						|
 | 
						|
  Vector128 b10 = Vector128Load(state + 10);
 | 
						|
  b10 ^= Vector128Load(seed + 9);
 | 
						|
  Vector128Store(b10, state + 10);
 | 
						|
 | 
						|
  Vector128 b11 = Vector128Load(state + 11);
 | 
						|
  b11 ^= Vector128Load(seed + 10);
 | 
						|
  Vector128Store(b11, state + 11);
 | 
						|
 | 
						|
  Vector128 b12 = Vector128Load(state + 12);
 | 
						|
  b12 ^= Vector128Load(seed + 11);
 | 
						|
  Vector128Store(b12, state + 12);
 | 
						|
 | 
						|
  Vector128 b13 = Vector128Load(state + 13);
 | 
						|
  b13 ^= Vector128Load(seed + 12);
 | 
						|
  Vector128Store(b13, state + 13);
 | 
						|
 | 
						|
  Vector128 b14 = Vector128Load(state + 14);
 | 
						|
  b14 ^= Vector128Load(seed + 13);
 | 
						|
  Vector128Store(b14, state + 14);
 | 
						|
 | 
						|
  Vector128 b15 = Vector128Load(state + 15);
 | 
						|
  b15 ^= Vector128Load(seed + 14);
 | 
						|
  Vector128Store(b15, state + 15);
 | 
						|
}
 | 
						|
 | 
						|
// NOLINTNEXTLINE
 | 
						|
void ABSL_TARGET_CRYPTO RandenHwAes::Generate(const void* keys_void,
 | 
						|
                                              void* state_void) {
 | 
						|
  static_assert(RandenTraits::kCapacityBytes == sizeof(Vector128),
 | 
						|
                "Capacity mismatch");
 | 
						|
 | 
						|
  auto* state = reinterpret_cast<u64x2*>(state_void);
 | 
						|
  const auto* keys = reinterpret_cast<const u64x2*>(keys_void);
 | 
						|
 | 
						|
  const Vector128 prev_inner = Vector128Load(state);
 | 
						|
 | 
						|
  SwapEndian(state);
 | 
						|
 | 
						|
  Permute(state, keys);
 | 
						|
 | 
						|
  SwapEndian(state);
 | 
						|
 | 
						|
  // Ensure backtracking resistance.
 | 
						|
  Vector128 inner = Vector128Load(state);
 | 
						|
  inner ^= prev_inner;
 | 
						|
  Vector128Store(inner, state);
 | 
						|
}
 | 
						|
 | 
						|
#ifdef __clang__
 | 
						|
#pragma clang diagnostic pop
 | 
						|
#endif
 | 
						|
 | 
						|
}  // namespace random_internal
 | 
						|
ABSL_NAMESPACE_END
 | 
						|
}  // namespace absl
 | 
						|
 | 
						|
#endif  // (ABSL_RANDEN_HWAES_IMPL)
 |