-- c99f979ad34f155fbeeea69b88bdc7458d89a21c by Derek Mauro <dmauro@google.com>: Remove a floating point division by zero test. This isn't testing behavior related to the library, and MSVC warns about it in opt mode. PiperOrigin-RevId: 285220804 -- 68b015491f0dbf1ab547994673281abd1f34cd4b by Gennadiy Rozental <rogeeff@google.com>: This CL introduces following changes to the class FlagImpl: * We eliminate the CommandLineFlagLocks struct. Instead callback guard and callback function are combined into a single CallbackData struct, while primary data lock is stored separately. * CallbackData member of class FlagImpl is initially set to be nullptr and is only allocated and initialized when a flag's callback is being set. For most flags we do not pay for the extra space and extra absl::Mutex now. * Primary data guard is stored in data_guard_ data member. This is a properly aligned character buffer of necessary size. During initialization of the flag we construct absl::Mutex in this space using placement new call. * We now avoid extra value copy after successful attempt to parse value out of string. Instead we swap flag's current value with tentative value we just produced. PiperOrigin-RevId: 285132636 -- ed45d118fb818969eb13094cf7827c885dfc562c by Tom Manshreck <shreck@google.com>: Change null-term* (and nul-term*) to NUL-term* in comments PiperOrigin-RevId: 285036610 -- 729619017944db895ce8d6d29c1995aa2e5628a5 by Derek Mauro <dmauro@google.com>: Use the Posix implementation of thread identity on MinGW. Some versions of MinGW suffer from thread_local bugs. PiperOrigin-RevId: 285022920 -- 39a25493503c76885bc3254c28f66a251c5b5bb0 by Greg Falcon <gfalcon@google.com>: Implementation detail change. Add further ABSL_NAMESPACE_BEGIN and _END annotation macros to files in Abseil. PiperOrigin-RevId: 285012012 GitOrigin-RevId: c99f979ad34f155fbeeea69b88bdc7458d89a21c Change-Id: I4c85d3704e45d11a9ac50d562f39640a6adbedc1
		
			
				
	
	
		
			200 lines
		
	
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			200 lines
		
	
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2017 The Abseil Authors.
 | |
| //
 | |
| // Licensed under the Apache License, Version 2.0 (the "License");
 | |
| // you may not use this file except in compliance with the License.
 | |
| // You may obtain a copy of the License at
 | |
| //
 | |
| //      https://www.apache.org/licenses/LICENSE-2.0
 | |
| //
 | |
| // Unless required by applicable law or agreed to in writing, software
 | |
| // distributed under the License is distributed on an "AS IS" BASIS,
 | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 | |
| // See the License for the specific language governing permissions and
 | |
| // limitations under the License.
 | |
| 
 | |
| #ifndef ABSL_RANDOM_BERNOULLI_DISTRIBUTION_H_
 | |
| #define ABSL_RANDOM_BERNOULLI_DISTRIBUTION_H_
 | |
| 
 | |
| #include <cstdint>
 | |
| #include <istream>
 | |
| #include <limits>
 | |
| 
 | |
| #include "absl/base/optimization.h"
 | |
| #include "absl/random/internal/fast_uniform_bits.h"
 | |
| #include "absl/random/internal/iostream_state_saver.h"
 | |
| 
 | |
| namespace absl {
 | |
| ABSL_NAMESPACE_BEGIN
 | |
| 
 | |
| // absl::bernoulli_distribution is a drop in replacement for
 | |
| // std::bernoulli_distribution. It guarantees that (given a perfect
 | |
| // UniformRandomBitGenerator) the acceptance probability is *exactly* equal to
 | |
| // the given double.
 | |
| //
 | |
| // The implementation assumes that double is IEEE754
 | |
| class bernoulli_distribution {
 | |
|  public:
 | |
|   using result_type = bool;
 | |
| 
 | |
|   class param_type {
 | |
|    public:
 | |
|     using distribution_type = bernoulli_distribution;
 | |
| 
 | |
|     explicit param_type(double p = 0.5) : prob_(p) {
 | |
|       assert(p >= 0.0 && p <= 1.0);
 | |
|     }
 | |
| 
 | |
|     double p() const { return prob_; }
 | |
| 
 | |
|     friend bool operator==(const param_type& p1, const param_type& p2) {
 | |
|       return p1.p() == p2.p();
 | |
|     }
 | |
|     friend bool operator!=(const param_type& p1, const param_type& p2) {
 | |
|       return p1.p() != p2.p();
 | |
|     }
 | |
| 
 | |
|    private:
 | |
|     double prob_;
 | |
|   };
 | |
| 
 | |
|   bernoulli_distribution() : bernoulli_distribution(0.5) {}
 | |
| 
 | |
|   explicit bernoulli_distribution(double p) : param_(p) {}
 | |
| 
 | |
|   explicit bernoulli_distribution(param_type p) : param_(p) {}
 | |
| 
 | |
|   // no-op
 | |
|   void reset() {}
 | |
| 
 | |
|   template <typename URBG>
 | |
|   bool operator()(URBG& g) {  // NOLINT(runtime/references)
 | |
|     return Generate(param_.p(), g);
 | |
|   }
 | |
| 
 | |
|   template <typename URBG>
 | |
|   bool operator()(URBG& g,  // NOLINT(runtime/references)
 | |
|                   const param_type& param) {
 | |
|     return Generate(param.p(), g);
 | |
|   }
 | |
| 
 | |
|   param_type param() const { return param_; }
 | |
|   void param(const param_type& param) { param_ = param; }
 | |
| 
 | |
|   double p() const { return param_.p(); }
 | |
| 
 | |
|   result_type(min)() const { return false; }
 | |
|   result_type(max)() const { return true; }
 | |
| 
 | |
|   friend bool operator==(const bernoulli_distribution& d1,
 | |
|                          const bernoulli_distribution& d2) {
 | |
|     return d1.param_ == d2.param_;
 | |
|   }
 | |
| 
 | |
|   friend bool operator!=(const bernoulli_distribution& d1,
 | |
|                          const bernoulli_distribution& d2) {
 | |
|     return d1.param_ != d2.param_;
 | |
|   }
 | |
| 
 | |
|  private:
 | |
|   static constexpr uint64_t kP32 = static_cast<uint64_t>(1) << 32;
 | |
| 
 | |
|   template <typename URBG>
 | |
|   static bool Generate(double p, URBG& g);  // NOLINT(runtime/references)
 | |
| 
 | |
|   param_type param_;
 | |
| };
 | |
| 
 | |
| template <typename CharT, typename Traits>
 | |
| std::basic_ostream<CharT, Traits>& operator<<(
 | |
|     std::basic_ostream<CharT, Traits>& os,  // NOLINT(runtime/references)
 | |
|     const bernoulli_distribution& x) {
 | |
|   auto saver = random_internal::make_ostream_state_saver(os);
 | |
|   os.precision(random_internal::stream_precision_helper<double>::kPrecision);
 | |
|   os << x.p();
 | |
|   return os;
 | |
| }
 | |
| 
 | |
| template <typename CharT, typename Traits>
 | |
| std::basic_istream<CharT, Traits>& operator>>(
 | |
|     std::basic_istream<CharT, Traits>& is,  // NOLINT(runtime/references)
 | |
|     bernoulli_distribution& x) {            // NOLINT(runtime/references)
 | |
|   auto saver = random_internal::make_istream_state_saver(is);
 | |
|   auto p = random_internal::read_floating_point<double>(is);
 | |
|   if (!is.fail()) {
 | |
|     x.param(bernoulli_distribution::param_type(p));
 | |
|   }
 | |
|   return is;
 | |
| }
 | |
| 
 | |
| template <typename URBG>
 | |
| bool bernoulli_distribution::Generate(double p,
 | |
|                                       URBG& g) {  // NOLINT(runtime/references)
 | |
|   random_internal::FastUniformBits<uint32_t> fast_u32;
 | |
| 
 | |
|   while (true) {
 | |
|     // There are two aspects of the definition of `c` below that are worth
 | |
|     // commenting on.  First, because `p` is in the range [0, 1], `c` is in the
 | |
|     // range [0, 2^32] which does not fit in a uint32_t and therefore requires
 | |
|     // 64 bits.
 | |
|     //
 | |
|     // Second, `c` is constructed by first casting explicitly to a signed
 | |
|     // integer and then converting implicitly to an unsigned integer of the same
 | |
|     // size.  This is done because the hardware conversion instructions produce
 | |
|     // signed integers from double; if taken as a uint64_t the conversion would
 | |
|     // be wrong for doubles greater than 2^63 (not relevant in this use-case).
 | |
|     // If converted directly to an unsigned integer, the compiler would end up
 | |
|     // emitting code to handle such large values that are not relevant due to
 | |
|     // the known bounds on `c`.  To avoid these extra instructions this
 | |
|     // implementation converts first to the signed type and then use the
 | |
|     // implicit conversion to unsigned (which is a no-op).
 | |
|     const uint64_t c = static_cast<int64_t>(p * kP32);
 | |
|     const uint32_t v = fast_u32(g);
 | |
|     // FAST PATH: this path fails with probability 1/2^32.  Note that simply
 | |
|     // returning v <= c would approximate P very well (up to an absolute error
 | |
|     // of 1/2^32); the slow path (taken in that range of possible error, in the
 | |
|     // case of equality) eliminates the remaining error.
 | |
|     if (ABSL_PREDICT_TRUE(v != c)) return v < c;
 | |
| 
 | |
|     // It is guaranteed that `q` is strictly less than 1, because if `q` were
 | |
|     // greater than or equal to 1, the same would be true for `p`. Certainly `p`
 | |
|     // cannot be greater than 1, and if `p == 1`, then the fast path would
 | |
|     // necessary have been taken already.
 | |
|     const double q = static_cast<double>(c) / kP32;
 | |
| 
 | |
|     // The probability of acceptance on the fast path is `q` and so the
 | |
|     // probability of acceptance here should be `p - q`.
 | |
|     //
 | |
|     // Note that `q` is obtained from `p` via some shifts and conversions, the
 | |
|     // upshot of which is that `q` is simply `p` with some of the
 | |
|     // least-significant bits of its mantissa set to zero. This means that the
 | |
|     // difference `p - q` will not have any rounding errors. To see why, pretend
 | |
|     // that double has 10 bits of resolution and q is obtained from `p` in such
 | |
|     // a way that the 4 least-significant bits of its mantissa are set to zero.
 | |
|     // For example:
 | |
|     //   p   = 1.1100111011 * 2^-1
 | |
|     //   q   = 1.1100110000 * 2^-1
 | |
|     // p - q = 1.011        * 2^-8
 | |
|     // The difference `p - q` has exactly the nonzero mantissa bits that were
 | |
|     // "lost" in `q` producing a number which is certainly representable in a
 | |
|     // double.
 | |
|     const double left = p - q;
 | |
| 
 | |
|     // By construction, the probability of being on this slow path is 1/2^32, so
 | |
|     // P(accept in slow path) = P(accept| in slow path) * P(slow path),
 | |
|     // which means the probability of acceptance here is `1 / (left * kP32)`:
 | |
|     const double here = left * kP32;
 | |
| 
 | |
|     // The simplest way to compute the result of this trial is to repeat the
 | |
|     // whole algorithm with the new probability. This terminates because even
 | |
|     // given  arbitrarily unfriendly "random" bits, each iteration either
 | |
|     // multiplies a tiny probability by 2^32 (if c == 0) or strips off some
 | |
|     // number of nonzero mantissa bits. That process is bounded.
 | |
|     if (here == 0) return false;
 | |
|     p = here;
 | |
|   }
 | |
| }
 | |
| 
 | |
| ABSL_NAMESPACE_END
 | |
| }  // namespace absl
 | |
| 
 | |
| #endif  // ABSL_RANDOM_BERNOULLI_DISTRIBUTION_H_
 |