-- c99f979ad34f155fbeeea69b88bdc7458d89a21c by Derek Mauro <dmauro@google.com>: Remove a floating point division by zero test. This isn't testing behavior related to the library, and MSVC warns about it in opt mode. PiperOrigin-RevId: 285220804 -- 68b015491f0dbf1ab547994673281abd1f34cd4b by Gennadiy Rozental <rogeeff@google.com>: This CL introduces following changes to the class FlagImpl: * We eliminate the CommandLineFlagLocks struct. Instead callback guard and callback function are combined into a single CallbackData struct, while primary data lock is stored separately. * CallbackData member of class FlagImpl is initially set to be nullptr and is only allocated and initialized when a flag's callback is being set. For most flags we do not pay for the extra space and extra absl::Mutex now. * Primary data guard is stored in data_guard_ data member. This is a properly aligned character buffer of necessary size. During initialization of the flag we construct absl::Mutex in this space using placement new call. * We now avoid extra value copy after successful attempt to parse value out of string. Instead we swap flag's current value with tentative value we just produced. PiperOrigin-RevId: 285132636 -- ed45d118fb818969eb13094cf7827c885dfc562c by Tom Manshreck <shreck@google.com>: Change null-term* (and nul-term*) to NUL-term* in comments PiperOrigin-RevId: 285036610 -- 729619017944db895ce8d6d29c1995aa2e5628a5 by Derek Mauro <dmauro@google.com>: Use the Posix implementation of thread identity on MinGW. Some versions of MinGW suffer from thread_local bugs. PiperOrigin-RevId: 285022920 -- 39a25493503c76885bc3254c28f66a251c5b5bb0 by Greg Falcon <gfalcon@google.com>: Implementation detail change. Add further ABSL_NAMESPACE_BEGIN and _END annotation macros to files in Abseil. PiperOrigin-RevId: 285012012 GitOrigin-RevId: c99f979ad34f155fbeeea69b88bdc7458d89a21c Change-Id: I4c85d3704e45d11a9ac50d562f39640a6adbedc1
		
			
				
	
	
		
			98 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			98 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2017 The Abseil Authors.
 | |
| //
 | |
| // Licensed under the Apache License, Version 2.0 (the "License");
 | |
| // you may not use this file except in compliance with the License.
 | |
| // You may obtain a copy of the License at
 | |
| //
 | |
| //      https://www.apache.org/licenses/LICENSE-2.0
 | |
| //
 | |
| // Unless required by applicable law or agreed to in writing, software
 | |
| // distributed under the License is distributed on an "AS IS" BASIS,
 | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 | |
| // See the License for the specific language governing permissions and
 | |
| // limitations under the License.
 | |
| 
 | |
| #include "absl/random/discrete_distribution.h"
 | |
| 
 | |
| namespace absl {
 | |
| ABSL_NAMESPACE_BEGIN
 | |
| namespace random_internal {
 | |
| 
 | |
| // Initializes the distribution table for Walker's Aliasing algorithm, described
 | |
| // in Knuth, Vol 2. as well as in https://en.wikipedia.org/wiki/Alias_method
 | |
| std::vector<std::pair<double, size_t>> InitDiscreteDistribution(
 | |
|     std::vector<double>* probabilities) {
 | |
|   // The empty-case should already be handled by the constructor.
 | |
|   assert(probabilities);
 | |
|   assert(!probabilities->empty());
 | |
| 
 | |
|   // Step 1. Normalize the input probabilities to 1.0.
 | |
|   double sum = std::accumulate(std::begin(*probabilities),
 | |
|                                std::end(*probabilities), 0.0);
 | |
|   if (std::fabs(sum - 1.0) > 1e-6) {
 | |
|     // Scale `probabilities` only when the sum is too far from 1.0.  Scaling
 | |
|     // unconditionally will alter the probabilities slightly.
 | |
|     for (double& item : *probabilities) {
 | |
|       item = item / sum;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // Step 2. At this point `probabilities` is set to the conditional
 | |
|   // probabilities of each element which sum to 1.0, to within reasonable error.
 | |
|   // These values are used to construct the proportional probability tables for
 | |
|   // the selection phases of Walker's Aliasing algorithm.
 | |
|   //
 | |
|   // To construct the table, pick an element which is under-full (i.e., an
 | |
|   // element for which `(*probabilities)[i] < 1.0/n`), and pair it with an
 | |
|   // element which is over-full (i.e., an element for which
 | |
|   // `(*probabilities)[i] > 1.0/n`). The smaller value can always be retired.
 | |
|   // The larger may still be greater than 1.0/n, or may now be less than 1.0/n,
 | |
|   // and put back onto the appropriate collection.
 | |
|   const size_t n = probabilities->size();
 | |
|   std::vector<std::pair<double, size_t>> q;
 | |
|   q.reserve(n);
 | |
| 
 | |
|   std::vector<size_t> over;
 | |
|   std::vector<size_t> under;
 | |
|   size_t idx = 0;
 | |
|   for (const double item : *probabilities) {
 | |
|     assert(item >= 0);
 | |
|     const double v = item * n;
 | |
|     q.emplace_back(v, 0);
 | |
|     if (v < 1.0) {
 | |
|       under.push_back(idx++);
 | |
|     } else {
 | |
|       over.push_back(idx++);
 | |
|     }
 | |
|   }
 | |
|   while (!over.empty() && !under.empty()) {
 | |
|     auto lo = under.back();
 | |
|     under.pop_back();
 | |
|     auto hi = over.back();
 | |
|     over.pop_back();
 | |
| 
 | |
|     q[lo].second = hi;
 | |
|     const double r = q[hi].first - (1.0 - q[lo].first);
 | |
|     q[hi].first = r;
 | |
|     if (r < 1.0) {
 | |
|       under.push_back(hi);
 | |
|     } else {
 | |
|       over.push_back(hi);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // Due to rounding errors, there may be un-paired elements in either
 | |
|   // collection; these should all be values near 1.0.  For these values, set `q`
 | |
|   // to 1.0 and set the alternate to the identity.
 | |
|   for (auto i : over) {
 | |
|     q[i] = {1.0, i};
 | |
|   }
 | |
|   for (auto i : under) {
 | |
|     q[i] = {1.0, i};
 | |
|   }
 | |
|   return q;
 | |
| }
 | |
| 
 | |
| }  // namespace random_internal
 | |
| ABSL_NAMESPACE_END
 | |
| }  // namespace absl
 |