-- c99f979ad34f155fbeeea69b88bdc7458d89a21c by Derek Mauro <dmauro@google.com>: Remove a floating point division by zero test. This isn't testing behavior related to the library, and MSVC warns about it in opt mode. PiperOrigin-RevId: 285220804 -- 68b015491f0dbf1ab547994673281abd1f34cd4b by Gennadiy Rozental <rogeeff@google.com>: This CL introduces following changes to the class FlagImpl: * We eliminate the CommandLineFlagLocks struct. Instead callback guard and callback function are combined into a single CallbackData struct, while primary data lock is stored separately. * CallbackData member of class FlagImpl is initially set to be nullptr and is only allocated and initialized when a flag's callback is being set. For most flags we do not pay for the extra space and extra absl::Mutex now. * Primary data guard is stored in data_guard_ data member. This is a properly aligned character buffer of necessary size. During initialization of the flag we construct absl::Mutex in this space using placement new call. * We now avoid extra value copy after successful attempt to parse value out of string. Instead we swap flag's current value with tentative value we just produced. PiperOrigin-RevId: 285132636 -- ed45d118fb818969eb13094cf7827c885dfc562c by Tom Manshreck <shreck@google.com>: Change null-term* (and nul-term*) to NUL-term* in comments PiperOrigin-RevId: 285036610 -- 729619017944db895ce8d6d29c1995aa2e5628a5 by Derek Mauro <dmauro@google.com>: Use the Posix implementation of thread identity on MinGW. Some versions of MinGW suffer from thread_local bugs. PiperOrigin-RevId: 285022920 -- 39a25493503c76885bc3254c28f66a251c5b5bb0 by Greg Falcon <gfalcon@google.com>: Implementation detail change. Add further ABSL_NAMESPACE_BEGIN and _END annotation macros to files in Abseil. PiperOrigin-RevId: 285012012 GitOrigin-RevId: c99f979ad34f155fbeeea69b88bdc7458d89a21c Change-Id: I4c85d3704e45d11a9ac50d562f39640a6adbedc1
		
			
				
	
	
		
			93 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			93 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2017 The Abseil Authors.
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| //
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| // Licensed under the Apache License, Version 2.0 (the "License");
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| // you may not use this file except in compliance with the License.
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| // You may obtain a copy of the License at
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| //
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| //      https://www.apache.org/licenses/LICENSE-2.0
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| //
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| // Unless required by applicable law or agreed to in writing, software
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| // distributed under the License is distributed on an "AS IS" BASIS,
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| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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| // See the License for the specific language governing permissions and
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| // limitations under the License.
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| 
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| #ifndef ABSL_SYNCHRONIZATION_INTERNAL_THREAD_POOL_H_
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| #define ABSL_SYNCHRONIZATION_INTERNAL_THREAD_POOL_H_
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| 
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| #include <cassert>
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| #include <cstddef>
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| #include <functional>
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| #include <queue>
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| #include <thread>  // NOLINT(build/c++11)
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| #include <vector>
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| 
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| #include "absl/base/thread_annotations.h"
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| #include "absl/synchronization/mutex.h"
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| 
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| namespace absl {
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| ABSL_NAMESPACE_BEGIN
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| namespace synchronization_internal {
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| 
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| // A simple ThreadPool implementation for tests.
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| class ThreadPool {
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|  public:
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|   explicit ThreadPool(int num_threads) {
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|     for (int i = 0; i < num_threads; ++i) {
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|       threads_.push_back(std::thread(&ThreadPool::WorkLoop, this));
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|     }
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|   }
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| 
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|   ThreadPool(const ThreadPool &) = delete;
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|   ThreadPool &operator=(const ThreadPool &) = delete;
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| 
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|   ~ThreadPool() {
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|     {
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|       absl::MutexLock l(&mu_);
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|       for (size_t i = 0; i < threads_.size(); i++) {
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|         queue_.push(nullptr);  // Shutdown signal.
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|       }
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|     }
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|     for (auto &t : threads_) {
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|       t.join();
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|     }
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|   }
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| 
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|   // Schedule a function to be run on a ThreadPool thread immediately.
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|   void Schedule(std::function<void()> func) {
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|     assert(func != nullptr);
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|     absl::MutexLock l(&mu_);
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|     queue_.push(std::move(func));
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|   }
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| 
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|  private:
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|   bool WorkAvailable() const ABSL_EXCLUSIVE_LOCKS_REQUIRED(mu_) {
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|     return !queue_.empty();
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|   }
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| 
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|   void WorkLoop() {
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|     while (true) {
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|       std::function<void()> func;
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|       {
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|         absl::MutexLock l(&mu_);
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|         mu_.Await(absl::Condition(this, &ThreadPool::WorkAvailable));
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|         func = std::move(queue_.front());
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|         queue_.pop();
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|       }
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|       if (func == nullptr) {  // Shutdown signal.
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|         break;
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|       }
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|       func();
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|     }
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|   }
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| 
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|   absl::Mutex mu_;
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|   std::queue<std::function<void()>> queue_ ABSL_GUARDED_BY(mu_);
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|   std::vector<std::thread> threads_;
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| };
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| 
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| }  // namespace synchronization_internal
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| ABSL_NAMESPACE_END
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| }  // namespace absl
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| 
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| #endif  // ABSL_SYNCHRONIZATION_INTERNAL_THREAD_POOL_H_
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