-- c99f979ad34f155fbeeea69b88bdc7458d89a21c by Derek Mauro <dmauro@google.com>: Remove a floating point division by zero test. This isn't testing behavior related to the library, and MSVC warns about it in opt mode. PiperOrigin-RevId: 285220804 -- 68b015491f0dbf1ab547994673281abd1f34cd4b by Gennadiy Rozental <rogeeff@google.com>: This CL introduces following changes to the class FlagImpl: * We eliminate the CommandLineFlagLocks struct. Instead callback guard and callback function are combined into a single CallbackData struct, while primary data lock is stored separately. * CallbackData member of class FlagImpl is initially set to be nullptr and is only allocated and initialized when a flag's callback is being set. For most flags we do not pay for the extra space and extra absl::Mutex now. * Primary data guard is stored in data_guard_ data member. This is a properly aligned character buffer of necessary size. During initialization of the flag we construct absl::Mutex in this space using placement new call. * We now avoid extra value copy after successful attempt to parse value out of string. Instead we swap flag's current value with tentative value we just produced. PiperOrigin-RevId: 285132636 -- ed45d118fb818969eb13094cf7827c885dfc562c by Tom Manshreck <shreck@google.com>: Change null-term* (and nul-term*) to NUL-term* in comments PiperOrigin-RevId: 285036610 -- 729619017944db895ce8d6d29c1995aa2e5628a5 by Derek Mauro <dmauro@google.com>: Use the Posix implementation of thread identity on MinGW. Some versions of MinGW suffer from thread_local bugs. PiperOrigin-RevId: 285022920 -- 39a25493503c76885bc3254c28f66a251c5b5bb0 by Greg Falcon <gfalcon@google.com>: Implementation detail change. Add further ABSL_NAMESPACE_BEGIN and _END annotation macros to files in Abseil. PiperOrigin-RevId: 285012012 GitOrigin-RevId: c99f979ad34f155fbeeea69b88bdc7458d89a21c Change-Id: I4c85d3704e45d11a9ac50d562f39640a6adbedc1
		
			
				
	
	
		
			202 lines
		
	
	
	
		
			7.2 KiB
		
	
	
	
		
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			202 lines
		
	
	
	
		
			7.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2017 The Abseil Authors.
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| //
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| // Licensed under the Apache License, Version 2.0 (the "License");
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| // you may not use this file except in compliance with the License.
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| // You may obtain a copy of the License at
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| //
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| //      https://www.apache.org/licenses/LICENSE-2.0
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| //
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| // Unless required by applicable law or agreed to in writing, software
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| // distributed under the License is distributed on an "AS IS" BASIS,
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| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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| // See the License for the specific language governing permissions and
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| // limitations under the License.
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| //
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| // -----------------------------------------------------------------------------
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| // File: uniform_real_distribution.h
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| // -----------------------------------------------------------------------------
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| //
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| // This header defines a class for representing a uniform floating-point
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| // distribution over a half-open interval [a,b). You use this distribution in
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| // combination with an Abseil random bit generator to produce random values
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| // according to the rules of the distribution.
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| //
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| // `absl::uniform_real_distribution` is a drop-in replacement for the C++11
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| // `std::uniform_real_distribution` [rand.dist.uni.real] but is considerably
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| // faster than the libstdc++ implementation.
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| //
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| // Note: the standard-library version may occasionally return `1.0` when
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| // default-initialized. See https://bugs.llvm.org//show_bug.cgi?id=18767
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| // `absl::uniform_real_distribution` does not exhibit this behavior.
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| 
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| #ifndef ABSL_RANDOM_UNIFORM_REAL_DISTRIBUTION_H_
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| #define ABSL_RANDOM_UNIFORM_REAL_DISTRIBUTION_H_
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| 
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| #include <cassert>
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| #include <cmath>
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| #include <cstdint>
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| #include <istream>
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| #include <limits>
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| #include <type_traits>
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| 
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| #include "absl/meta/type_traits.h"
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| #include "absl/random/internal/fast_uniform_bits.h"
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| #include "absl/random/internal/generate_real.h"
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| #include "absl/random/internal/iostream_state_saver.h"
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| 
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| namespace absl {
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| ABSL_NAMESPACE_BEGIN
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| 
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| // absl::uniform_real_distribution<T>
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| //
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| // This distribution produces random floating-point values uniformly distributed
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| // over the half-open interval [a, b).
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| //
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| // Example:
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| //
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| //   absl::BitGen gen;
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| //
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| //   // Use the distribution to produce a value between 0.0 (inclusive)
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| //   // and 1.0 (exclusive).
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| //   double value = absl::uniform_real_distribution<double>(0, 1)(gen);
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| //
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| template <typename RealType = double>
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| class uniform_real_distribution {
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|  public:
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|   using result_type = RealType;
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| 
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|   class param_type {
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|    public:
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|     using distribution_type = uniform_real_distribution;
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| 
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|     explicit param_type(result_type lo = 0, result_type hi = 1)
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|         : lo_(lo), hi_(hi), range_(hi - lo) {
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|       // [rand.dist.uni.real] preconditions 2 & 3
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|       assert(lo <= hi);
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|       // NOTE: For integral types, we can promote the range to an unsigned type,
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|       // which gives full width of the range. However for real (fp) types, this
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|       // is not possible, so value generation cannot use the full range of the
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|       // real type.
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|       assert(range_ <= (std::numeric_limits<result_type>::max)());
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|       assert(std::isfinite(range_));
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|     }
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| 
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|     result_type a() const { return lo_; }
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|     result_type b() const { return hi_; }
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| 
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|     friend bool operator==(const param_type& a, const param_type& b) {
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|       return a.lo_ == b.lo_ && a.hi_ == b.hi_;
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|     }
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| 
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|     friend bool operator!=(const param_type& a, const param_type& b) {
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|       return !(a == b);
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|     }
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| 
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|    private:
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|     friend class uniform_real_distribution;
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|     result_type lo_, hi_, range_;
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| 
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|     static_assert(std::is_floating_point<RealType>::value,
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|                   "Class-template absl::uniform_real_distribution<> must be "
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|                   "parameterized using a floating-point type.");
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|   };
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| 
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|   uniform_real_distribution() : uniform_real_distribution(0) {}
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| 
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|   explicit uniform_real_distribution(result_type lo, result_type hi = 1)
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|       : param_(lo, hi) {}
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| 
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|   explicit uniform_real_distribution(const param_type& param) : param_(param) {}
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| 
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|   // uniform_real_distribution<T>::reset()
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|   //
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|   // Resets the uniform real distribution. Note that this function has no effect
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|   // because the distribution already produces independent values.
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|   void reset() {}
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| 
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|   template <typename URBG>
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|   result_type operator()(URBG& gen) {  // NOLINT(runtime/references)
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|     return operator()(gen, param_);
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|   }
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| 
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|   template <typename URBG>
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|   result_type operator()(URBG& gen,  // NOLINT(runtime/references)
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|                          const param_type& p);
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| 
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|   result_type a() const { return param_.a(); }
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|   result_type b() const { return param_.b(); }
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| 
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|   param_type param() const { return param_; }
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|   void param(const param_type& params) { param_ = params; }
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| 
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|   result_type(min)() const { return a(); }
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|   result_type(max)() const { return b(); }
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| 
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|   friend bool operator==(const uniform_real_distribution& a,
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|                          const uniform_real_distribution& b) {
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|     return a.param_ == b.param_;
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|   }
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|   friend bool operator!=(const uniform_real_distribution& a,
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|                          const uniform_real_distribution& b) {
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|     return a.param_ != b.param_;
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|   }
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| 
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|  private:
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|   param_type param_;
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|   random_internal::FastUniformBits<uint64_t> fast_u64_;
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| };
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| 
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| // -----------------------------------------------------------------------------
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| // Implementation details follow
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| // -----------------------------------------------------------------------------
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| template <typename RealType>
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| template <typename URBG>
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| typename uniform_real_distribution<RealType>::result_type
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| uniform_real_distribution<RealType>::operator()(
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|     URBG& gen, const param_type& p) {  // NOLINT(runtime/references)
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|   using random_internal::GeneratePositiveTag;
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|   using random_internal::GenerateRealFromBits;
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|   using real_type =
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|       absl::conditional_t<std::is_same<RealType, float>::value, float, double>;
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| 
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|   while (true) {
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|     const result_type sample =
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|         GenerateRealFromBits<real_type, GeneratePositiveTag, true>(
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|             fast_u64_(gen));
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|     const result_type res = p.a() + (sample * p.range_);
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|     if (res < p.b() || p.range_ <= 0 || !std::isfinite(p.range_)) {
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|       return res;
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|     }
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|     // else sample rejected, try again.
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|   }
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| }
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| 
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| template <typename CharT, typename Traits, typename RealType>
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| std::basic_ostream<CharT, Traits>& operator<<(
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|     std::basic_ostream<CharT, Traits>& os,  // NOLINT(runtime/references)
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|     const uniform_real_distribution<RealType>& x) {
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|   auto saver = random_internal::make_ostream_state_saver(os);
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|   os.precision(random_internal::stream_precision_helper<RealType>::kPrecision);
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|   os << x.a() << os.fill() << x.b();
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|   return os;
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| }
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| 
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| template <typename CharT, typename Traits, typename RealType>
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| std::basic_istream<CharT, Traits>& operator>>(
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|     std::basic_istream<CharT, Traits>& is,     // NOLINT(runtime/references)
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|     uniform_real_distribution<RealType>& x) {  // NOLINT(runtime/references)
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|   using param_type = typename uniform_real_distribution<RealType>::param_type;
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|   using result_type = typename uniform_real_distribution<RealType>::result_type;
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|   auto saver = random_internal::make_istream_state_saver(is);
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|   auto a = random_internal::read_floating_point<result_type>(is);
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|   if (is.fail()) return is;
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|   auto b = random_internal::read_floating_point<result_type>(is);
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|   if (!is.fail()) {
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|     x.param(param_type(a, b));
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|   }
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|   return is;
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| }
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| ABSL_NAMESPACE_END
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| }  // namespace absl
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| 
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| #endif  // ABSL_RANDOM_UNIFORM_REAL_DISTRIBUTION_H_
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