git-subtree-dir: third_party/abseil_cpp git-subtree-mainline:ffb2ae54begit-subtree-split:768eb2ca28
		
			
				
	
	
		
			104 lines
		
	
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			104 lines
		
	
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2017 The Abseil Authors.
 | |
| //
 | |
| // Licensed under the Apache License, Version 2.0 (the "License");
 | |
| // you may not use this file except in compliance with the License.
 | |
| // You may obtain a copy of the License at
 | |
| //
 | |
| //      https://www.apache.org/licenses/LICENSE-2.0
 | |
| //
 | |
| // Unless required by applicable law or agreed to in writing, software
 | |
| // distributed under the License is distributed on an "AS IS" BASIS,
 | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 | |
| // See the License for the specific language governing permissions and
 | |
| // limitations under the License.
 | |
| 
 | |
| #ifndef ABSL_RANDOM_INTERNAL_SEED_MATERIAL_H_
 | |
| #define ABSL_RANDOM_INTERNAL_SEED_MATERIAL_H_
 | |
| 
 | |
| #include <cassert>
 | |
| #include <cstdint>
 | |
| #include <cstdlib>
 | |
| #include <string>
 | |
| #include <vector>
 | |
| 
 | |
| #include "absl/base/attributes.h"
 | |
| #include "absl/random/internal/fast_uniform_bits.h"
 | |
| #include "absl/types/optional.h"
 | |
| #include "absl/types/span.h"
 | |
| 
 | |
| namespace absl {
 | |
| ABSL_NAMESPACE_BEGIN
 | |
| namespace random_internal {
 | |
| 
 | |
| // Returns the number of 32-bit blocks needed to contain the given number of
 | |
| // bits.
 | |
| constexpr size_t SeedBitsToBlocks(size_t seed_size) {
 | |
|   return (seed_size + 31) / 32;
 | |
| }
 | |
| 
 | |
| // Amount of entropy (measured in bits) used to instantiate a Seed Sequence,
 | |
| // with which to create a URBG.
 | |
| constexpr size_t kEntropyBitsNeeded = 256;
 | |
| 
 | |
| // Amount of entropy (measured in 32-bit blocks) used to instantiate a Seed
 | |
| // Sequence, with which to create a URBG.
 | |
| constexpr size_t kEntropyBlocksNeeded =
 | |
|     random_internal::SeedBitsToBlocks(kEntropyBitsNeeded);
 | |
| 
 | |
| static_assert(kEntropyBlocksNeeded > 0,
 | |
|               "Entropy used to seed URBGs must be nonzero.");
 | |
| 
 | |
| // Attempts to fill a span of uint32_t-values using an OS-provided source of
 | |
| // true entropy (eg. /dev/urandom) into an array of uint32_t blocks of data. The
 | |
| // resulting array may be used to initialize an instance of a class conforming
 | |
| // to the C++ Standard "Seed Sequence" concept [rand.req.seedseq].
 | |
| //
 | |
| // If values.data() == nullptr, the behavior is undefined.
 | |
| ABSL_MUST_USE_RESULT
 | |
| bool ReadSeedMaterialFromOSEntropy(absl::Span<uint32_t> values);
 | |
| 
 | |
| // Attempts to fill a span of uint32_t-values using variates generated by an
 | |
| // existing instance of a class conforming to the C++ Standard "Uniform Random
 | |
| // Bit Generator" concept [rand.req.urng]. The resulting data may be used to
 | |
| // initialize an instance of a class conforming to the C++ Standard
 | |
| // "Seed Sequence" concept [rand.req.seedseq].
 | |
| //
 | |
| // If urbg == nullptr or values.data() == nullptr, the behavior is undefined.
 | |
| template <typename URBG>
 | |
| ABSL_MUST_USE_RESULT bool ReadSeedMaterialFromURBG(
 | |
|     URBG* urbg, absl::Span<uint32_t> values) {
 | |
|   random_internal::FastUniformBits<uint32_t> distr;
 | |
| 
 | |
|   assert(urbg != nullptr && values.data() != nullptr);
 | |
|   if (urbg == nullptr || values.data() == nullptr) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   for (uint32_t& seed_value : values) {
 | |
|     seed_value = distr(*urbg);
 | |
|   }
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| // Mixes given sequence of values with into given sequence of seed material.
 | |
| // Time complexity of this function is O(sequence.size() *
 | |
| // seed_material.size()).
 | |
| //
 | |
| // Algorithm is based on code available at
 | |
| // https://gist.github.com/imneme/540829265469e673d045
 | |
| // by Melissa O'Neill.
 | |
| void MixIntoSeedMaterial(absl::Span<const uint32_t> sequence,
 | |
|                          absl::Span<uint32_t> seed_material);
 | |
| 
 | |
| // Returns salt value.
 | |
| //
 | |
| // Salt is obtained only once and stored in static variable.
 | |
| //
 | |
| // May return empty value if optaining the salt was not possible.
 | |
| absl::optional<uint32_t> GetSaltMaterial();
 | |
| 
 | |
| }  // namespace random_internal
 | |
| ABSL_NAMESPACE_END
 | |
| }  // namespace absl
 | |
| 
 | |
| #endif  // ABSL_RANDOM_INTERNAL_SEED_MATERIAL_H_
 |